The Survival revival (hehe play on words) has been a great success in my eyes. The changes that had been made have set a new tone for the server. Balance being capped 200k is a perfect number so that it prevents hoarders from massively ripping off casual players. Change in kits and rank abilities eliminating /enchant makes enchanting books and armor necessary. A lot of good changes happened that gets the players to actually play the game to its full extent. With that being said there are a few things that I think could make it just a little bit better and more fair to all players. 1) Add Elytra to the server /shop (Owners/Staff preference in the pricing). Reasoning: Seeing that the server had been added a little bit over a week now, a few of the early players hoarded up the Elytras (About 4 or 5 people have a combined 20+) making it really difficult for the players who weren't playing right when it was released to get the opportunity of finding them. Makes me think of how beacons were previously. The /shop has the transportation category but doesn't have anything inside of it (could be the perfect place to sell Elytra). If some players have an Elytra then the others should have the ability to purchase them without getting ripped off horribly through the shop. (There is support from players in the community with a weekly End Reset for the End Cities to regenerate but why reset the end multiple times when you can just introduce the item in the spawn shop? Saves the owners time in creating and reseting the End and makes it accessible to all players and not just the ones with ranks that have the power to /ej). 2) Allow Paintings to not be removed from ClearLag that are placed on walls. Reasoning: This is more of a personal preference because I like using Paintings to decorate my houses/base giving it liveliness and detail. I don't think that paintings will be an issue by creating lag on the server.