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  • Trading Rooms?

    Discussion in 'Suggestions' started by Rorums, May 10, 2014.

    1. Rorums
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      Rorums Experienced Member

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      2014-05-11_12.48.20.png Ever since I joined kitpvp I've seen loads or people trading, sometimes the trading goes right and sometimes it doesn't turn out the way you expected it to, but if your trading with someone and it is going right and then you give the stuff to the player you are trading with some people have a habit of taking the stuff when it is dropped on the floor for the opposite trader, then conflicts start between people and that's just not good, so I thought a good idea would be to have 'Trading Rooms', here are some ideas that I have built to show you what kind of trading rooms Mineverse may want to have: Ok, so the picture above is a basic trading room, eg: You just put the stuff your trading through the gap, and meanwhile your stood on a pressure plate that closes the iron door so no one else can get in. And then there's a more as some might say complex design that for me is my favorite: ( these are the two ones below ) 2014-05-11_13.00.47.png
      2014-05-11_13.00.47.png
      These ones have a similar design but you put your trading items through the water, the flowing water pushes it onto the side with the player you are trading with, and basically you would just add iron doors with pressure plates to step on to stop people from entering whilst trading, embarrassing I couldn't get it to work. On another note you Mineverse could have trading rooms in all server perhaps? Or maybe even both designs, but of course if you agreed to the idea of Trading Rooms you would add your own design which would be Super fine with me. Now your probably thinking there's a flaw in these Trading Rooms, and there is, eg: Someone might be AFK in one of the trading rooms just stood on the pressure plate so no one else can get in that particular one, now I thought this over and over but couldn't think of something that would stop them from doing that, if you could leave your comments and suggestions on how that problem might be resolved I would love to hear them, Thankyou for reading 'The Trading Rooms Thread', I hoped you enjoyed reading about it.
       

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    2. Layers12
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      Layers12 Experienced Member

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      Aswell, we just dont need this we have to get it, especially on kitpvp, cause there is almost no space to do it and you dont want to to it where its pvp enabled cause you dont want to get killed

      No everyone is using /warp oldspawn to trade but when i trade people try to pick up the stuffs :/
       
    3. Rorums
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      Rorums Experienced Member

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      I know thats why we should get trading
      Rooms on every server you can trade on.
       
    4. Rorums
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      Rorums Experienced Member

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      Ello?
       
    5. Layers12
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      Layers12 Experienced Member

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      Well you don't need it on skyblock, skygrid, survival, Parkour, Infection, Prison and more i don't Remember!
       
    6. Rorums
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      Rorums Experienced Member

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      You would need it on Prison, skyblock and survival, well wouldn't need it but should be added if kitpvp got some.
       
    7. Layers12
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      Layers12 Experienced Member

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      On prison you got "melting rooms" that most people use
       
    8. Yin
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      Yin Boss Member

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      From the diagram you gave, it shows that the pressure plate is 1 block away from the door, which would mean the others cannot escape till they /warp out. Maybe get some redstone into it, and we can support it?
       

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