This has probably been suggested in the past, but I recommend adding /shop for people to use during an "infection" round. It can be used to buy arrows, armor, and things like that. The main thing that people always run out of is arrows, so this would be beneficial to lasting longer in the game. It'd also be nice to have some things for zombies to buy in order to get an advantage. However, the price would need to be high so that the game is still difficult. Thanks for reading! Currency ideas: - A /balance system added, and money is earned each time you kill someone. - Use your earned xp as money in the shop
How would you buy these items? Add /bal and evrety kill you very, gets you money? Or you use xp levels, if you use xp levels you can easily buy items with /kit titanxp. Anyways, support!
The real source of currency on infection is exp, would things be purchased with that? Support anyway.
I like the concept of the idea. However, you may want to include how you would pay for them, and how you would get the 'currency'
I've added two possibilities at the bottom of how money would be earned. If you have any ideas, please suggest them.
No Support. Get this Titan full p2 armor, sharp 4 knockback 2, the player would just buy 16 eggs, and then go in and just spam them. He'll kill like 10 Humans.