Just a suggestion, maybe add a daily / weekly quest system to earn tokens. Then with the tokens you can purchase per round items or XP / lvls, though it should cost a significant amount for lvls. The items could include gapples, an extra enchant for your sword / armor etc. This could bring a different objective into the game other than just grinding for levels. Lmk what y'all think.
The shop should be open-able in game with a command (similar to /pv <#>). This way players could buy consumable items whenever they want, rather than having to estimate before the round starts. but ye support <3 no homo
Support! I agree that it adds a new objective, especially for those max people who don't need the levels (hence don't have much of a reason to play). By adding a shop/token system, this will give another reason to play.