Hi, when I'm playing prison, 99.9% of the time when I'm PvPing, everyone safezones. It's highly annoying and really bad if you're doing a 1v1, so I was wondering if it can be implemented as a rule? :3
I say if you're still combat tagged, you cant enter safe zone until you you're not combat tagged anymore.
I disagree with this rule, you have tons of new players trying to just get across when veteran potted up diamond dudes camping. This then ensures you kill them. Obviously a medium guy wont be a match for you, you're just trying to secure your kills. Thats their only defense. Drop a speed pot and make sure you catch somone before they safe zone. On top of that you have a guard that is afk or invis. I dont support this.
I agree with you nonetheless no support. It's extremely annoying when somone safezones halfway in a fight. But safezones is there so that, well, players are 'safe'. Think of the cons of this idea, they would include: Dying if a hacker gets to you. Sure, you can gapple or as a god/titan, /heal but when there are 2 or more, death is inevitable- that happened before. A possible loss of new players. Mostly 'frees' dominating the battlezone, rendering new players from escaping death. Although, a better idea would be to make the 'pvp arena' much bigger.
I lag(in fps) extremely bad on Prison which basically ruins any pvp in the actual prison for me. No support, sowwy.