In this game, Portal Run is a game where there are obsidian blocks, the teleporters, will teleport you all around the map. You need to teleport by using teleporters in a specific number to reach to the end, where a course and an emerald block will await you to win the game. There are thirty seconds at the start. You will not teleport on teleporters in the first 30 seconds of the game. When the 30 seconds is up, the teleporters are now ready to teleport everyone until someone wins the game. When the person gets the minimum number of teleports, they will find themselves in an obsidian block that will lead them to the emerald block. You need to whack at it, just once, to win the game (seen in Example 1). As you can make checkpoints after some point of a set of teleporters to go to another set (seen in Example 2). This makes it useful to make the game and the map more challenging. PVP can be enabled or disabled, but when a person falls in the void or dies, they lose a life. Since there is 3 lives, you know what happens after 0... you lose the game... If anyone is confused, here are some examples for the game: 1) You need to get to the minimum amount of teleports (min. 25, max. 50) to get to the checkpoint or emerald block. 2) Checkpoints won't let you go straight to the emerald block, but they can make you go closer to the emerald block. Since checkpoint blocks need to be in a block, diamond blocks are checkpoint blocks.