>New Plugin< Silkspawners >Skyblock<

Discussion in 'Suggestions' started by Bananurz, Feb 19, 2015.

  1. KatoKillsMyGPA
    Offline

    KatoKillsMyGPA Retired Head-Mod

    Messages:
    202
    He can have his own statements and viable reasons, I was merely stating the beliefs and views of Cyp + Crew as we have used it before.
     
  2. KatoKillsMyGPA
    Offline

    KatoKillsMyGPA Retired Head-Mod

    Messages:
    202
    While I understand all of this and know that it is an issue, players will still be victim to spawner stealing even if we install this and this just further increases those chances without adding other protection involved plugin wise. The plugin has already been tested and used by Crew + Cyp and as such they weren't happy with the results and because of this I highly doubt they'll come back to it even if there was a solution for it due to their previous unhappiness with the plugin itself. I'm not saying it isn't a possibility at all, but an unlikely one unfortunately as the plugin does help in many situations.
     
  3. BeepBoop
    Offline

    BeepBoop Experienced Member

    Messages:
    211
    it's still the persons fault if they allow a noob go on there island and grief it
     
  4. Bananurz
    Offline

    Bananurz Retired Head-Mod

    Messages:
    3,401
    Couldn't the thief grief his spawer and totally destroy it anyways? There would be NO spawner at all, at least if this were installed, the plugin would keep the stolen spawner in existence (i.e. Enabling mods to deal with the situation)
     
  5. KatoKillsMyGPA
    Offline

    KatoKillsMyGPA Retired Head-Mod

    Messages:
    202
    While it may be their fault we are ultimately at blame since we installed that plugin. People will always be at fault and vulnerable to scams, deceit, and players with ill intent. We have to plan ahead and as I said while this plugin may be useful it opens another window for players to scam and harm others.
     
  6. KatoKillsMyGPA
    Offline

    KatoKillsMyGPA Retired Head-Mod

    Messages:
    202
    Of course they could, but then we could just log the broken spawner and deal with it. The issue we were running into was that people who break the spawner using this plugin didn't leave logs, nor was it traceable. This allowed them to get away with not only destroying, but stealing the spawner.
     
  7. Bananurz
    Offline

    Bananurz Retired Head-Mod

    Messages:
    3,401
    Considering how busy you guys are, it would be near impossible to log all my lost spawners that I had to break in order to stop my fake but real OCD.
     
  8. KatoKillsMyGPA
    Offline

    KatoKillsMyGPA Retired Head-Mod

    Messages:
    202
    Well at least they're able to be logged. The main issue as I did just state above was that most of the time it wasn't able to be logged, thus making theft a real possibility and being able to get away with it. It just had to many glitches and issues for us to work with it effectively. I do like the idea though and if a plugin that is more secure and polished comes out, or updates are made then we can definitely consider it again.
     
  9. Bananurz
    Offline

    Bananurz Retired Head-Mod

    Messages:
    3,401
    So I'm entitled to lose more money by misplacing spawners? I'm not saying I have a fidgeting problem but your mouse slides and that 5 dollars is down the drain. Ill try to be more careful but you guys should really consider this.
     
  10. KatoKillsMyGPA
    Offline

    KatoKillsMyGPA Retired Head-Mod

    Messages:
    202
    As I've already said we have considered it, used it, and didn't like it as of right now. If it gets fixed, or another solution pops up Cyp + Crew may consider it again. That is all I can say, sorry. If you lose a spawner and have proof or a moderator to check it we can refund them.
     
  11. Bananurz
    Offline

    Bananurz Retired Head-Mod

    Messages:
    3,401
    Thanks for the feedback and help. I have one more question. How do I get evidence of a broken spawner? It happens in a split second.
     
  12. Bantz
    Offline

    Bantz Legendary Member

    Messages:
    1,967
    Um. We need this is Factions... To mine natural spawners. Or if you over-claim a base you can mine the spawners..
     
  13. melgrath
    Offline

    melgrath Experienced Member

    Messages:
    470
    I remember being naive and thinking a silk touch pick would allow me to move one...RIP spawner haha.

    I would love to find a solution to the issue, but sounds like need to do some digging into what may work without opening too many doors for shall we say, less than honorable, players.
     
  14. TrabsterMC
    Offline

    TrabsterMC Active Member

    Messages:
    27
    support
     
  15. UncleUrnesto
    Offline

    UncleUrnesto Boss Member

    Messages:
    4,863
  16. Cryptic
    Offline

    Cryptic Well-Known Member

    Messages:
    367
    Support!
     
  17. Musyafar
    Offline

    Musyafar Active Member

    Messages:
    293
    SuPpOrT1!1
     
  18. CodBucket
    Offline

    CodBucket Legendary Member Head Moderator Premium

    Head Moderator
    Messages:
    1,991
    Support
     
  19. Malc
    Offline

    Malc The Pro Discord Moderator Premium

    Messages:
    2,799
    IGN:
    Malctar
    Support.
     
  20. CodBucket
    Offline

    CodBucket Legendary Member Head Moderator Premium

    Head Moderator
    Messages:
    1,991
    Solution:

    Dont invite people that you cant trust and invite Trustworthy players.


    Simple.
     

Share This Page