Announcement on Mojang's Snapshot new update Mojang: We thought long and hard about what the next update should be about. Over the last few years we’ve touched everything from survival to creative, monsters to blocks, overhauled the world itself and the way people play in it. It took us a while to come to a conclusion on where we should branch out next, but with some help of some recent public criticism we realized the true direction we should be taking with this truly inspirational game. It is well known that Minecraft is played by all ages, we’ve met kids as young as 3 to adults in their 90s. As much as this continues to impress us, we’ve realized that this puts us in a special position with certain responsibilities that we should uphold. We are in a very unique position to make a difference to the world and we have decided to accept this new role in society. We’ve thought long and hard about this, but we finally feel happy to announce that we are now changing the general direction of the game Minecraft. Starting from the next update we will be focusing on the things that make life worth living, promoting healthy relationships with the environment and its inhabitants. Changelog Gameplay We have removed the ability to directly harm other creatures. You should be rewarded for helping, not hurting. Removed Health and Hunger. We feel that these are not appropriate gameplay mechanics for a game about love, sharing and peacefulness. Added a new “Love” meter. This fills up the more you help others, and others help you. “Survival” mode has been renamed to “Existence Animals Bats are now 20% cuter. Squeek. Chickens can now be ridden by any player less than two blocks tall. Cows will now alert you to important events that you may have missed by means of an audible notification. Pigs can no longer fly, but can now climb on walls. Rabbits are fluffy. Sheep will, if asked nicely, share their wool to keep you warm. Squid changed, but we’re still trying to figure out how or why. Monsters Inhabitants “Monsters” are no longer named as such. The preferred term is “Inhabitants”, as they live in this world just like you or me. Steve and Alex have realized that the inhabitants are not evil, and just want to hug and get along. Creepers no longer explode. They have gotten over their nervous disposition and are much more friendly once you get to know them. Skeletons have revealed themselves to be very efficient farmers, having a permanent source of bone meal on them at all times. Blazes are actually pretty cool guys and will defend you from harm. Guardians have put aside the initial misunderstanding, and now welcome you into their home with arms… erm… eyes… wide open. Ghasts are no longer frightened so easily, and will offer you rides throughout the nether. Slimes are now pretty fun to hang around with, sharing their secret jumping abilities to those that will listen. Witches are super friendly and suprisingly knowledgable. They will help by sharing their potions Zombies are extremely cuddly and love to hug The wither has been replaced with his lovable pink counterpart, promoting vitality and nourishment to the environment around him Weather & Environment -Removed rain as it upset a lot of players -Falling snow has a chance to make exposed chests mysteriously full of goodies aat midnight Villagers & Villages -Trading has been rebalanced. We felt that previous incarnation wasn't very fair, and believe the new system is step towards helping fix this. -Villagers will offer you help in picking up items or blocks, in exchange for a small fee for their services. -Iron Golems can appear as a manifestation of village's love for you. Blocks -Lava has been replaced with liquid cheese, It's delicious and much safer! -TNT has been replaced with a much friendlier block: A love bomb Items -As we no longer have a hunger system, food items now give Hapiness instead of Saturation -Carrot on a stick has been removed. It was just a cruel to pigs and we are very sorry for this Combat -Bows no longer require arrows. -Shooting things makes them fall in love with the first thing they see -Removed Combat World generation & terrain -Dungeibs have been replaced with homes, offering much more inviting and comfortable -All caves have been checked by the Minecraft Safety Committee to ensure a safer experience for players. -Desert temples no longer contain TNT traps, and come with a nice, safe way to access the bottom floor. -Some cliff edges may be lined with fences to avoid accidents by the unwary traveller. -Jungle temples are no longer trapped, containing instead a new rare Golden Creeper to reward exploration. Potions -Some potions such as Strength or Harming have been removed, as we no longer have a place for them in game -Added four (4) new potions: 1. Love potion 2. Happiness Potion of Sharing 3. Potion of Caring 4. Fun Potion Transportation -Horeses can no longer be ridden as this was deemed unfair to horeses -In compensation to horses, they can now ride on your shoulders -Minecarts now have fluffy pink interior. -Added obsidian boats which are impossible to break -Improved regular wooden boats -Added dirt bikes -Enderpearls no longer transport you to the target, but instead the target to you Weather & Environment -Added rain back as it soothed a lot of players -Falling snow has a chance to exposed chests myteriously full of goodies at midnight Game Settings. -Not everybody had the same experience playing minecraft under different configurations, so we decided to remove all graphical settings -You may now only have one world, in order to reduce fragmentation and to treat all worlds as equals -Some resource packs were prettier than others, giving some players an unfair advantage in the amout of fun they were having. This has been fixed ( I typed everything, I did not copy pasted) Thanks guys, Love you all MV community ~Uni
I read about this and thought it was an actual update and thought that it ruined everything in minecraft.