@Echoed_ In the creative spoiler could you add "Disable Minecarts" Because people can create a huge tower of minecarts that lags the server and crashes it
If you make stairs out of redstone blocks and put powered rails on them and then send 802283929293382292 minecarts down the stairs they pile up
DO NOT RESET KITPVP! I swear if they do I'm out :mad:. Also Infection doesn't really need to be moderated that well I mean its not like hackers go there to PvP?
This is the best thread I've ever seen on this forums. Practically Well explained, and sympathises with most of the community. Well Done. However, I will be expanding further on the problems on infection.
I think that if Survival gets a reset it needs to be upgraded not just “start again and keep playing with the same problems”, as well of most of the servers on MV. Some Suggestions for Survival if it resets. -/Warp PvP: I am the actual owner of the warp pvp on survival and I built a little 9x9 box (since you can only claim a 10x10 or more terrain) for players to fight there. Since I opened it the tpkillers and problems overall have droped down drastically. As all the player who loves survival and also likes to pvp found a good spot to battle. So I think that the suggestion from @Ares_Xena is a good way to reduce the problems on survival. As an extra for this point, you need to remove some perms while pvp. /god /ejump /back and /heal should be prohibited while in a pvp battle. -Give a 10 seconds cool down for player when tp to people, this way it will reduce the tpkill rate by almost 0 as a player can tp out before get killed and lose his stuff. -Rethink the prices on Survival Shop: I think that some things selling prices are too damn high on the new shop. This affected the whole economy on the server, and it is easier to buy stuff and it takes away the perks of the survival mode making it a virtual creative mode without fly perms. YOU NEED TO SURVIVE not just buy things. -Make grief against the rules: I understand that if griefing was against the rules anyone would be banned because we need to get resources from the map. But there’s some cases where players just ruin the borders of the player claim just to bug them (obviously providing SOLID proof). This is the number 2 problem on survival and it needs to be reconsidered. -Increase the claim block limit: Some hardcore players of survival have ran out of claim blocks at this point, and obviously this is a problem who needs to be fixed. -Guide to survival on Spawn: Starting at survival for new players that don’t know how the plugins on the server works it’s too difficult unless someone has the patience to guide them through the basics. I propose a quick guide on the spawn to help this players to start without getting frustrated on how to continue their experience on the server. -Random Warp: Finding a good terrain to start to build for new players is to difficult when they start. I propose to implement the /random warp (with a cooldown) to help them find a nice place to build their homes.
The suggestions made for limit powers of titans on survival are ridiculous..They are choices that needed to be made when ranks were first introduced. The only fair way to cap Titans now would be to limit perks of new ones.. Short of giving titans dragon pet there is nothing that can offset and compensate such a dramatic drop of perks..perks which are not cheap. People dislike titans have an unfair advantage....thats the whole point of perks..Every rank has an unfair advantage over the rank below. If it were not the case no one would buy ranks in the first place. If you dont like ranks...play a server that doesnt have...simple