Mineverse Builder Updates - June 8th, 2020 Infection - Major boost spot overhaul, removed 50+ unfair boost-able spots. List of map changes: Airforce: Removed numerous boost spots Argentan: Removed a boost spot (tree) Azteca: Removed unnecessary barriers, blocked off trees next to spawn due to boosting. Area 51: Removed being able to boost onto roof near spawn Biomes: Removed two boost spots, Obsidian tower and small hut behind well Cavern: Fixed boostable barrier wall Cliff: Made the tree closer to spawn less OP Coastal Cliff: Removed barriers that players could interact with, removed boostable spot Cherokee: Fixed numerous boost spots Desert: Fixed boostable trees near water hole Mountain View: Fixed boostable house roof Nuke Town: Fixed numerous boost spots, mainly with barrier blocks however fixed one spot with a simple ladder due to that side of the map being dead and needed something for players to interact with anyway. Outbreak: Removed barrier blocks from well Overgrowth: Fixed possible boost spots Tropics: Fixed boostable tree Towers: Fixed boostable trees near spawn If you know any other boost spots feel free to let me know in-game/or message me on the forums.
@Torch There is a game breaking/op boost spot on Infection. It's called Cherokee and the only way to fix it is to select the whole map, type //set air, go to /creative, go on any map submission from suggestions, type /plot download, go to Infection and type /schematic load (name) and then type //paste. Thank you >:I I'm joking and ty for fixing these spots but is there any news on the release date of the new maps?