100% agree with you. I have 10 cow spawners on Skyblock and they make literally like no money and it was $25 on the store. I could afk them for like an hour but gain the money I got in like 10 minutes from the word scrambler. Please increase the skyblock farming shop prices, make them more worth it because it really discourages people to actually play the game as it doesn't make it fun at all when people can easily get money but when people work hard they get literally nothing. Make the spawners worth it because at this rate it is nowhere near worth it compared to what the prices used to be.
The plug-in for GTA seems to be outdated (correct me if I am wrong) and although it is a nice gamemode, there's no one on. Luckily for infection, its really good despite I played it like almost a year ago xD
Add builder applications (hint hint me) Pay more attention to map suggestions Reset Survival when the 1.14 update comes out Broadcast the server more (hire youtubers (if there are any left), create an official mineverse YouTube channel to show us what you’ve been working on (weekly or monthly videos to show updates), and put an add up on more Minecraft server websites. Get prisons back up and running And what everyone wants, bring infection back with more maps (do not space theme the maps please) I could probably make 5 infection maps within a day if you’d like and they’d all have story around them.
I think it would be best to keep the OG maps so people will return to ones they are familiar with. Last time they left almost no OG maps on infection.
Hi, I don't know if you are gonna be reading this because i k ow you are the owner and you are quite busy often. I hope you are reading this and if you are I just wanted to get to the point and say that mineverse is still and will always be an amazing server. Its just the people on it that makes others want to leave. But i ask that if you could please bring back sky wars, it was an amazing server choice for everyone back then. There were at least 60-70 a day on there. The reason i am saying this is because I highly agree with going back to our old roots. That was on my mind for a while now and i am glad you see the same way as i do. All i ask if you could please consider it and bring sky wars back home and not keep it placed in that separate sky block server. No one joins sky wars on there :/ i look all the time and its either 1 person or none online. Thank you, and thank you for this amazing server we all call Mineverse. -Have an amazing day! :D I do agree that someday mineverse will be up and running at its best. I hope the best for this amazing server.
Thanks for the server and committing to continue to maintain things. Really my ask is pretty simple. Creative: Wanted to make fire on some netherrack to make a fireplace Seems like it's not allowed. Can we enable fire on our plots? Been a survival player lately Survival: yes I hit balcap a while back. It can go away though not the most important thing. The end map is likely corrupt on the server and nobody can go there anymore. Can you restore working copy or reset end? Been like that for a very long time. There are a few legendary crate rewards that are glitched. I think the zombie pigman and at least 1 more if I recall correctly. Says you won it but nothing comes up in inventory. I would suggest also removing all the iron, gold, redstone and coal rewards from legendary and replacing with more interesting spawners. Slimes, magma cube, silverfish, enderman, iron golum, or evoker would be good choices. You need to upgrade the /ah plugin. Your version likely has exploit. I'm sure the longer term goal will be to reset survival when 1.13+ plugins are stable and ready to go but these few maintenance items can help.
Aww thanks. forgot 1. Survival: Switch out the /wild command for a version that does not frustrate new players possible replacement: https://www.spigotmc.org/resources/wilderness-tp.18431/ No it's not my plugin despite appearances though I like the author just on name alone problems to solve: -/wild does not take players out of the spawn area reliably -/wild should put you somewhere that is not already claimed -/wild should show a message on screen if you are not allowed to use the command again due to cooldown (currently does nothing and players get frustrated on the second use in 24hrs)
I really loved the way the old mineverse was and i noticed a few gamemodes in particular being played the most, them being Infection, Prison, Skywars and PvP. Now i would like to say, i'm glad you are taking suggestions. It shows that you truly care about the server to this day and would like to see it improve more. Now for the suggestions... Bring back Infection. I am seeing this one in particular being brought up the most and it would be great to see it back but at the same time i see this better as like a side gamemode than a actual gamemode,(like parkour is in a way) because it can be something everyone can play at certain intervals instead of it constantly running all the time and everyone then forgetting it exists. and plus when someone or multiple people get to the highest prestige, they then stop playing because it is too boring or easy for them. Give them a reason to keep playing and maybe add a leader board of some kind to the mix. What i was thinking was having 2 modes to Infection. 1. Original. This would basically be the original infection that everyone loves with the ranks included Premium - Titan but revamped in the way the server has it with the stats constantly on it, but maybe this runs 5 or so matches in about an hour, and then it has an 1-3 hour cool-down to give everyone else time to play other gamemodes before it comes back. 2. Competition This is the new idea i would propose for the competitive players out there, Every month or so (or when staff would want to run it) would be a 1 week long race to rise the ranks in Infection to become the best. How it would work is that there are No Rank kits, and everyone is started out at the lowest rank in infection, and the players would use their own methods to reach the highest prestige possible to win a prize for coming in the top 10 (Prizes could maybe be decided by staff to be in-game on other gamemodes or something bigger) Ex: a Prize in the Original Infection perhaps (Special Weapon only usable for 3 rounds or such.) When the stats come in and after the competition is over, all stats reset to be played again another time, so this gives players a reason to play over and over, to get better to climb more in the ranks. Prison Revamped: This takes me back... besides Infection, this was the gamemode that i played the most, and the gamemode i played the most. I would love to see this return and see in what way you guys do it and apparently so do a lot of other people. While the old prison was cool, there wasn't enough to it honestly because once you got to free, you were pretty much done with the server and wanted to do something else but to be fair the grind to get to be a free-man was definitely a challenge and i do not want that part to change. But besides getting to free, what else was there to do? There were the ranks past that, but besides Veteran which gave you a extra mine the ranks didn't really do anything at all Citizen, Legend, Highroller, Titan. Those all did nothing and the prices were Insane to reach and there was no incentive to get it besides a cool extra name tag. So what i would do is give us a incentive to push our limits and mine to our hearts content. Give us a reason to break past just being out of prison. Basically what i'm saying is have bigger rewards/kits for going the distance to becoming rich, like bigger plot claiming abilities in the free world to unique items within the kits and maybe having a bigger plot/shop in the prison itself for those players. Another suggestion would be to completely revamp the mines and maybe add mines for the other Ranks past Free just in case they wanna come back to prison. The ranks themselves, they are just fine (D-A & Free-Titan) But make them just as hard or maybe a bit harder to reach and have more ores/blocks to mine in the respective mines. Maybe everyone now and then, have a few Emerald Ores appear in the D- Mine (Just in the D-Mine) so players can get a little boost and then sell them to the shop and they are slightly more rare and higher sell price than Diamonds. (Emeralds wouldn't appear till the Free World in a Cave or maybe a High roller/Legend Mine.) KitPvP/OpPvP: To be honest. i am sick of Op PvP taking the most player slots on the server and KitPvP being pretty mediocre in terms of the kit Diversity and Titan Kits ruling the land. So, in terms of what happens to these 2, i have something in mind. (Plus with my suggestions above, OpPvP player count could be lowered) In Terms of OpPvP a little change in my mind would be to get rid of Sharpness Swords 25-40 Swords, and make Gapples more rare of an item to nab. Yes, i said get rid of Sharp 25-40 Swords because those are way too good for the game to handle if i'm being honest and people are always making a big deal about them and it's getting rediculous. So what i have in mind is keep the Protection 5 Armor but, with No Unbreaking, and the Swords Start off with Sharp 1. The Players start with No Gapples, but as they kill players they get $2 like normal, But it only costs $1 atm to get a Gapple and i would like to change that to $10 and have 3-5 Potions of Healing on standby to buy for $2 so it's not all about who runs out of Gapples first, or whoever's armor breaks first all of the time. Another thing like the KitPvP we have now is have better (Ranks) kits up for purchase that has better gear and Swords, The Highest being Colonel having Prot 5 Unbreaking 3 and a Sharp 20 Sword +1 Gapple. Premium-Titan on the other hand, will all have the same Armor/Swords like we do now, Protection 5 (Unbreaking 1) with Sharp 5 Swords + Fire 2 but, they get a little bit more money per kill depending on the rank and the perks we have in OpPvP rn. Ex: Premium-VIP $3 per kill. (instead of 2) MVP-God $4 per kill. Titans $5 per kill. Titans in particular will have Sharp 8 swords instead of 5. (Being the 8th Rank ;D and the fact that it's a $250 rank...) Now, in terms of KitPvP There is really only 2 things i would like implemented. 1. Kit PvP Basically more variety in kits and maybe some abilities thrown in there... I always make KitPvP single player worlds with my own kits and their balances and such. I would love a KitPvP that is varied and fun, instead of just having kits that can not even touch the Rank kits. Maybe take player suggestions on making new kits (monthly) and having a good and balanced roster of kits to start with, and maybe limit Rank kits to 1-3 depending on the rank and the kits having its positives and negatives. Ex: Premium-VIP 1 Kit: Donor (Kit) MVP-Supreme 2 Kits: Donor (Kit) & Donor+ (Kit) + 1 kit crate key God-Titan 3 Kits Donor (Kit) & Donor+ (Kit) & 3 kit crate keys (Unlocks normal kits for them to use) The kits would be able to be purchased by everyone in terms of killing players to get coins/money to buy more kits. 2. Make-a-KitPvP Basically the ability to use any material you get by killing players (Leather-Diamonds/Sticks etc.) To make your own Kits and use them to get more materials. Starting Kit would be just a Wood Sword and 3 Healing Potions but by killing players you don't get money but materials you can use to make other kits but by 1 item at a time, and the item you get is random. But at spawn there will be crafting tables, enchant tables, anvils and more to make your kit and there will also be XP Bottle Kits for players to use every hour. Ex: Default = 10 XP Bottles. Premium-VIP = 20 XP Bottles. MVP-Supreme = 32 XP Bottles. God-Titan = 64 XP Bottles. Skywars: Now there's not much i hated about skywars when we had it, quite the contrary i loved it. The items got a little rediculous... (Looks at the black holes) But what i would like to see for it is for one, bring it back as a side gamemode (Like Infection) Have Daily/Weekly+Monthly Leader boards and also have a regular/OP version of it to choose from to please both crowds. Otherwise, i liked skywars. Few extras things that are more realistic to change. Fix Friends List and add more than 1 page. Fix /staff list it's broken Other than that, i am not expecting everything to be read but if you did i am glad you took this into consideration. Thanks <3 -Saiune (Sai)
Please, bring back old creative, even if its only for a week. I soon found out that old creative was taken down. All of my hard work, and time with friends are starting to fade from my memory. If you could, i’d love to see old creative again, so i can relive my builds and remember them, just one last time. Im sure my friends would love to join me on this memory refresher, because we’ve spent countless hours working on builds. I hope to hear good news. Soon retiring MV Player, CakeASaurus
have you played OpPvP ? because from this i can tell you havent. sharpness 30 swords are sold for 10 dollars in /ah. another thing is that the terms "oppvp" mean that its gapple pvp. why would you have a starting kit with no gapples, it doesnt make any sense, this isn't kit pvp. for the kits such as in kitpvp, no one uses those kits beside one, so why add those useless kits into oppvp. as for titan's getting sharp 8's to kill someone with protection 5 gear, it's literally impossible. with a normal sharp 5 against protection 5, it takes around 3 hits to do a heart of damage and i cant imagine a sharp 8 would help. even the fact that you mentioned a $250 rank means you should know that's a lot of money. only gaining $3 more for a kill and a sharp 8 sword, which only helps in the very slightest, does not represent at $250 rank, maybe a 5 dollar rank.