Welcome!Today I'm going to be talking about spawn killing on Infection. Titans/Gods/Supremes/Elites love to use there kit, and spawn kill. I find it a huge issue on Infection. It doesn't let the zombies run out 'n crunch into that body. It just stops infection. That shouldn't be how Infection. If we make this a rule, zombies could enjoy Infection.The Punishment would be a 15d ban Thank you for taking your time, and reading this thread. I really hope this becomes a Rule.
No support- would it be possible to clear this up, give zombies resistance to be invulnerable for a few seconds after respawning?
Instead of being complicated with spawnkilling, just give respawning zombies a high level of resistance to make them invulnerable. Also, I'd suggest adding the punishment for breaking this rule to the thread.
That's an odd way to put it... Neutral. Though I dislike spawnkillers, I think making it against the rules would be a bad idea. Given that so many people do it, I don't think people would like that idea. It's like block glitching - It's against the rules, but the punishment only applies if the moderator is on at the same time that the rule is broken. People will only spawnkill when there's no mods on.
I just saw your thoughts on what the punishment should be In my opinion, that is ridiculous. 15Day ban for spawnkilling? Not a chance.
No support, there is lots of controversy about this topic but I am personally in favour of a 5 second immunity on respawn
I don't think it should be punishable. I think they should just find a way to prevent t without punishment.
Depends on how high of a killstreak the donors can rack up before the zombies get very high numbers. Also, if you have 5 donors camping spawn, it's pretty hard to escape with 10 hearts and then be able to obtain an egg/go op zombie.
No support for a punishment. As much as I hate players who do it, a better solution can be found. Until then my fire sword tends to scatter those who try rather quickly.