Hey, as you know, KitPvP is getting a lot more lag than usual. Its not me thats getting the lag, everyone. The problem is that there are too many players online. There has to be a limit because its slowing everything down. This is my suggestion, just like how the server becomes full, some player have to be stuck out. KitPvP is getting more popular but too popular. Suggestion KitPvP limit of Players: 150 players, Ranks from VIP - Titan can join the server while it is full. 1 Results of this suggestion: Less lag, more equalized with other servers, makes people want to donate to the server more, and make KitPVP the KitPVP everyone used to love, NO LAG Thx, Romarcadette
No support, but they should add something like op Pvp if your afk at spawn for me then 10 mins your get kicked
if you have lag, get optifine... and its not fair to the people who really want to play on kit pvp, maybe add a /warp kitpvp2?
You see.. The problem is OP factions. Notice all the servers started lagging once that introduced HINT HINT. Also since like 0 people play sg I think that should also be removed..? Just some suggestions
It's the pure fact that we have to many servers on mineverse. Adding op factions was the biggest problem, and since barley anyone plays sg I feel those two servers should be removed for the greater good of the server @PandaBear__
Even with Optifine, I'm only running less than 30 FPS. Probably bad computer. But I do have to admit, SG is not being played anymore. I think SG should be removed because it's not something people play on Mineverse anymore. Back to the topic, support.
Frame lag has nothing to do with server lag. Optifine can do nothing to help server lag. It's the sheer number of players and plug ins. Again notice the lag started getting more frequent when op factions was added. I state my point
I definitely agree with the enormous amount of lag that has occurred. But limiting players to join KitPvP? I do not support that. There is a numerous amount of players that AFK at spawn, what Cypriot/Noobcrew should add is when a player is AFKing for a good 10-15 minutes, they should be kicked. Basically what they have on OP PvP. This will help reduce the lag, not by a lot I assume, but a necessary aggregate.
What I think is remove sg add the afk kicker to kick the afk players and add a 150 limit I had enough of freezin and getting killed I've lost so much p4 to that recently it just bothers me so much
No Support, all of the players on Mineverse should be treated equally even if they donated. The best thing they could do it dedicate more ram towards KitPvP or just expand the map a little bit more.
No support. But I do think that afk players should be automatically kicked after, say, 5-10 minutes?. Because I've seen a lot of afk players online, especially on Kit PvP, and kicking them would do at least something to clear up the lag. Also, as Walton said, more memory allocated towards it would help slightly also.
Roman I was here before most of these ranked poeple list of names it would be unfair to @M007River @LordNinja421 @samuelgamer123 It godsongodson