I agree and disagree. I can't stand people that spawn kill right when the game starts. My rule is I only spawn kill when there's more than 8-10 zombies, that way they should be able to overpower me or run away. But ya people that spawn kill when there's like 3 zombies online ruins the game because zombies don't have a chance to kill anyone -Tree
Support, but isn't spawnkilling disabled now that zombies have 5 seconds of invulnerability? Shouldn't this thread be locked since there's an alternative solution?
I agree; I find it extremely frustrating not just for the spawnkilling but the fact that any payed rank player is virtually untouchable and if you don't have a paid rank you may as well be SOL. I'm new to the server and it's so unenjoyable to play Infection because the people who /don't/ have rank just can't do anything. There's no opportunity for better gear just "higher rank" by level (from what I've been told and am so far seeing). I'm not the most skilled but it's just so un-advantageous to those who don't have rank. I'd support spawn-killing ban OR alter the spawn layout to be less accessible to humans. Definitely nerf ranks...
What do you mean? Spawn killing, to my knowledge, has never been punishable. Anyway, I believe spawn killing should be kickable, just like block glitching is.
Spawn killing is solved. Zombies have 5 seconds to run away from the gods/titans (even supremes and elites).