Ok im going to say this straight out, Can we remove zombie bows for prestiges? First of all, zombies will use there bows & shoot people in hiding spots, so you know how they get only 1 arrow? they just type /suicide & get another, same with eggs! This is kind of ruining the game as you die to easily. Jarroyonaples especially does this. They will sit down shoot then suicide, making the game so unfun, on Nether I made the parkour then he shot me off like a noob. So can we remove these or get rid of /suicide? Because prestiges are abusing it.
Sorry, I can't see this happening nor do I support fully. The number of people that are prestige 7 isn't large. There's a reason zombies aren't handed bows at level 1--players with bows earned them through leveling up all the way to prestige 7, and 840 levels is a lot. Personally, I think prestige 7 players deserve the bow, it maybe powerful but then so is any prestige (except, debatably, 2) and there are still places on every map where people can't shoot you or it's impractical to do so, and it's still safe. In short, I don't support fully removing the bowing arrow from prestige 7, but maybe something like a short cooldown on /suicide to prevent consant arrow or egg spam would help? Just my opinion though.
Not exactly, levels 1-16 require 17 xp to reach the next level, levels 17-30 require 3 more xp each level, and above 31 needs 7 more per level. (Think after level 16, cost per level grows linearly while total xp needed grows quadratically.) However, this doesn't apply to infection to a great extent, since voting and winning grants flat xp levels, not units/orbs, and past level 30 it's very difficult to level up naturally. Good point though.
I think the suiciding thing is a bit to much, Me and Firo3000 and occasionally xMinecraftElite spam eggs and arrows which of course makes it fun, but it ends the game real quickly and the people hiding in the good spots of the map, don't end up winning since that is our target. In fact, the people who DON'T hide in the good hiding spots usually end up winning, hence, sitting with no armor at spawn, being in an easily visible place, etc. I think the cooldown would be good, but not 2 minutes?! That is way to much, about half of the maps time. I suggest a 10 to 15 second cooldown. Otherwise, I agree with SomeGuy