Preface: Hello everyone! Turtalized here. I have created a map with a few friends of mine and it is called "Winter" [V2] This map consists of alot of things and good hiding spots for humans and not many running spots so it is better for zombies. It is an equal bias map, there is no major hiding spots for humans, and there are not really any places for humans to run once they've been knocked out of their places. Without further adieu, let's get straight into the information. Basic Information: Map Name: Winter [V2] Accessibility: /p h:3 ParanormalPizza. Coordinates To Spawn-Point: X: -26971.505 Y: 65.00000 Z: 221.828 Creators: Main Builders: Turtalized, ParanormalPizza and xFeurin. Helpers: HopeStealer, CrumpetMuncher12 and lck99 Video: Discussion: There are many hiding spots for humans, but not many places for them to run as that is better for zombies. This map has; x1 Spawn-Point. x2 ROFL Spots. x3 Houses. x2 Hiding Trees. x2 Igloos. x1 Mineshaft. x1 Forest/Frozen Lake. x1 Pond. x2 Snowmans. This map has no spots that allow block/leaf glitching to get to a specific place and the trees cannot be landed on as they would be overpowered for humans. There are no spots where you cannot get to, via being hit up by zombies or humans. All the trees that you see on the map were not sapling'd at all, they were all hand made to suit the reason that leaf glitching is strictly not allowed, so we disabled parkour'ing on the trees. APOLOGIES FOR THE LAG, IT'S JUST MY COMPUTER. Thanks, Turtalized.
I personally did not like the map at all, the spots are just way to OP for Gods and Titans. You can also get boosted above the spawn which will be extremely hard to die No Support