x
  • IP Copied!
    Click to Copy IP
    0 Players Online
  • Join our Discord!
    0 Users Online
  • infection is now crap

    Discussion in 'Discussion' started by herobineanator, Jun 8, 2016.

    1. Post Malone
      Offline

      Post Malone Experienced Member

      Joined:
      Jan 26, 2014
      Messages:
      580
      Likes Received:
      433
      leave then, jk love you herobineanator. Remember our Skyblock? -smasher1245
       
    2. NinjaPanda
      Offline

      NinjaPanda Experienced Member

      Joined:
      Jan 18, 2016
      Messages:
      778
      Likes Received:
      135
      Infection is really bad I use to love it but now I really don't like we need to make more changes.
       
    3. OriginalMike
      Offline

      OriginalMike Active Member

      Joined:
      May 27, 2016
      Messages:
      315
      Likes Received:
      13
      Turn down your FOV.....
       
    4. DinoDuck
      Offline

      DinoDuck Well-Known Member

      Joined:
      Jan 13, 2016
      Messages:
      1,568
      Likes Received:
      514
      Zombies shouldn't have the capability to use their armor because we're trying to get off blacklist and keeping Mineverse the same will just keep us on the Blacklist, we need to start getting rid of "Pay2win", I preferably think that /infection is perfectly fine, we still have the capability to use the swords that come in our kits, I suggest not having "Op Zombies" (Zombies with their kit) because as stated above, there's probably going to be zombies with swords with Fire Aspect I < (Example). I just think it's a better way to help Mineverse get off the Blacklist. Now that Cypriot and NoobCrew made an solution for "Spawn Camping/Spawn Killing" etc, there's no need to worry about having a "Op Zombie" in each game. I truly think Mineverse's 'new' Infection should not be called "crap" as it's nowhere near "crap".
       
    5. WinterWaffles
      Offline

      WinterWaffles Experienced Member

      Joined:
      Sep 12, 2015
      Messages:
      1,083
      Likes Received:
      377
      ^ Agreed.

      I personally really like the new infection, and I feel as if it has a lot of potential; several things need altering e.g map selection (playing mineshaft 3 times in a row makes for an enraged chat and bland gameplay) but it's still amazing ^~^
       
    6. Jubba
      Offline

      Jubba Experienced Member

      Joined:
      Jan 27, 2016
      Messages:
      1,010
      Likes Received:
      55
      I agree that spawn killing and all of that is annoying but it's part of the game and we cannot really change that. However there are several threads mentioning that they would appreciate if zombies could have more overpowered kits. And at the moment it looks like it's going to happen.
       
    7. Sora Draco
      Offline

      Sora Draco Active Member

      Joined:
      Mar 31, 2016
      Messages:
      99
      Likes Received:
      0
      Honestly, they both should be nerfed. I played it on a server when they were balanced. Infection is great.... If you count out the crap.

      Sickness in Humans: There are some random times you get blinded, posined, and slowed for a good 20 seconds. Making them Zombie Lunch

      Human Arrows and Airstrikes: Sometimes, Humans have enough arrows to shoot contently and not run out. This make Rolf streaks. and makes basically a Massive explosion clearing zombies out of the area. Basically giving them another one. also, the survivors are weakened like Human sickness.

      Doner armor and gear: Again, A server wide problem. Doners get a massive advantage with Full enchanted diamond armor and gear. Also some ranks I think have infinity bows.

      To balance: about 20 Insta-kill arrows. No Sickness. No reward for Rolfing other then the chat message.

      Now for Zombies.

      Reach- Zombies can reach a good 3 blocks more than humans can with Melee. So if you get corned, its over

      Speed- Outrunning a zombie is impossible. They go so fast and have the extra reach, if you are on the floor, that's game.

      Melee should be a big part. Bows should be treated like guns. Low ammo and rare. Not to mention the Maps are very human friendly.
       
    8. sircorgi
      Offline

      sircorgi Boss Member

      Joined:
      Nov 28, 2014
      Messages:
      5,642
      Likes Received:
      2,398
      Even then, adding armour isn't going to help, as zombies need to get away from the humans and then change into OP armour, then obliterate them to shreds. I really like @Teeeb's idea of zombies spawning in random places, as the zombies would spread out and not enough people could control the zombs.
       
    9. alma
      Offline

      alma Boss Member

      Joined:
      Oct 7, 2014
      Messages:
      4,681
      Likes Received:
      1,356
      I agree, infection without Op zombies is hard. But the reset was the only option at the time due to a bug, as Exstatisy said why not make suggestions to improve it? It's not the end of the world. Infection is still a fun gamemode.
       

    Share This Page