Rust was an example of a good map, I'm not saying nerf it. If maps like Cave and Argentan get nerfed to make their op spots more open to bows, that will solve the problem of campers. Rust is a good example of having a decent spot and it's 100% open to bows.
Yup totally. Because of one the spot at NukeTown and I can literally get out of the map. Really, I'm the only one knows about the process. Nobody else.
I support this to an extent: It is clear that the humans (highly-ranked) have an advantage over the zombies considering zombies don't nearly do as much damage as they once did pre-reset. However, I do find that buffing the egg and the bow would create unfairness for the non-ranked new players, which would stray them away from playing. But, if we lower the rank kits even more, then this would create even more salt among the ranked players who paid for the upgrades. So this is all so tricky to deal with. I suggest that we buff prestige 1-4 moreso so that way the zombies who don't grind for p10 have more of an advantage over the kit titans and gods. While the eggs and bows won't necessarily be stronger, the whole of the prestige zombies would be stronger for closer combat camping areas, thus buffing the egg and bow won't be as necessary (which in turn won't turn off new players who are already at a disadvantage). Prestige 1 gets: proj prot 1. Prestige 2 gets: blast prot 1. prestige 3 gets: fire aspect 1 Prestige 4 gets: Sharpness 1 To me, the armor enchants for the zombies are just iffy, not so helpful or worth it really. I suggest adding protection enchants as well (or maybe even a Thorns I enchantment), which would make the zombies stronger without boosting the egg and bows. I'm open to suggestions and comments, thanks for reading.
Well that's the problem, isn't it? People who have been playing for months will obviously have an advantage over newer less experienced players and it can obviously be annoying to be killed over and over but that's infection for you. You just have to grind and get team or no matter what kit you have you can be killed unless you are in an insanely overpowered spot.(cliff tree,area 51 library,nether mid etc) On one hand, if zombies have better stuff people who want wins and don't have team won't be happy. On the other hand if maps are too human orientated and zombies don't even have a fighting chance to win both humans and zombies won't be happy as zombies cant kill humans and humans won't win. So either way, there has to be a compromise. Be it in the form of better prestiges for zombies or better maps for everyone.