For someone with 10-30ms the hit detection is unacceptable. There are periods where hitting other players (swords/axes/bow) will completely stop working, forcing me to relog, or just die to the other player. I am not the only player affected by this (obviously), this is a server-wide issue.
the only time i had problems with hit reg was when i was cheating, fighting the anticheat is the only reason my hits didnt connect, now im using badlion client every single hit lands as it should and i have about 100ms