Hi guys, I know @BlueberryWaffle has already made a post about this, but for those of you have have received a death diamond, book, mushroom or anything like that, read this. If you haven't received one of these items before, PLEASE READ THIS! If you get the death item, you will be unable to respawn and be stuck in a "dieing loop". The first time you get the item and it kills you, follow these steps, and be sure NOT TO CLICK RESPAWN, otherwise this will not work for you, and fixing up your creative life will be much, much more complicated then just clearing your inventory. If you happen to die from a death item: DO NOT CLICK RESPAWN* As soon as you get the book, close your Minecraft window right away Go back into Minecraft and you should be all good. The item may be somewhere inside your survival inventory or it may have just magically disappeared. If the book still happens to be in your survival inventory, remove it right away, don't put it in your hand, and PLEASE don't give it to other people as it ruins their fun on creative. *=You MUST do this the first time you get the item! If you have already clicked re-spawn on the first time you got it, well, it's not gonna work, sorry! This works for me, but I'm not sure if it does for you, so please do not vote me down for this. Thanks, and I hope this helped
This is my problem and I did not know this so I hit respawn and now I'm stick in a dying loop can you help me in any way?
Well right now I dont think there is any way to cure it...some people got lucky by clearing the item ( try it if you havtn already)
Hi Cupcake, If you are desperate to get back on to creative, I would go and send an email to [email protected] and they may be able to clear your creative player data stuff
I just got the book out of my inventory by going to http://shop.mineverse.com/category/105731 and purchased clear inventory and it's free. Thank you for posting this though and helping other people!
Some times the clear inv doesn't work though. Some items kill u even when they are out of your inventory, so that's why I made this