Roflstompers is a gametype that I came up with after being roflstomped in infection a few hundred times. Now, here is a brief explanation of it. This is a free for all gametype. Everyone will get a "RoflPack" which allows you to do a certain amount of double/triple or even quadruple jumps. Once you run out of fuel, you can no longer multijump. To get points, you have to land on a player or knock them off the map. If you run out of fuel, you can get some more from little events. Now and then a "RoflPack" will drop from the sky (Probably a chest or something with backup "RoflPacks"). It will become a rofl-stomping frenzy down there. There will also be a "RoflCopter" in each map. The RoflCopter should contain a chest of "RoflCannons" (A bow that shoots primed tnt) and around 5 stacks of arrows. The roflcannons are just powerups that can be used to attempt to knock someone off the map. Also, a EMP powerup will appear now and then. When picked up, you will permanently give every player except the activator slowness X (Pretty much immobilizes them) for about 3 seconds. Loadout: -RoflStick: Stick with knockback III -RoflPack: Leather tunic or something that will weaken after jumping. -RoflSteak: Good for the soul, not much for the heart though Maps should be in the void and be somewhat slim. Recommended dimensions would be: 200x10x100 or something. Anyways, just an idea I had. Feel free to leave comments or any issues you see.