Okay, so after playing factions for a week and a bit, I have found several problems which need fixing/improving. This is urgent, and needs to be done now! 1. Enderpearling into spawn I have found that when pvping, it is very common for players to keep enderpearling into spawn whenever they're about to die. This is extremely irritating, and is not legitimate pvp. It literally takes 1 command to fix this - /region flag <region> enderpearls deny, so please fix this. There are also a few blocks which people can jump on to get to the safe zone, so please fix this too. 2. Splash Potions At Spawn & Strength 2. Splash potions do not work at spawn, so if that could somehow be fixed, that would be greatly appreciated. Also, the strength 2 on factions is far too op, I will get killed in a few hits, and makes pvp extremely difficult when there are no splash pots and people are 4 shotting you. 3. Tnt Explosions In Claimed Land And Chest Opening No tnt explosions = No raiding. It is impossible to raid a base, unless you kill them enough and overclaim. This ruins the whole factions aspect. Also, you cannot open chests in claimed land. In the tips it says "Remember to put blocks above your chests", but this is irrelevant if it is impossible to open chests in claimed land anyway, so It would be appreciated if this could be fixed. 4. Mods There are never any mods online, and I mean never. There are many hackers, swearers, and abusers who need to be monitored and dealt with appropriately. I know I have made a thread about this before, but more faction mods need to be recruited. Hope you people agree with these suggestions, and if Cyp or Crew read this, please fix this because it is really needed for the server. ~ Cryptic
suport tnt In Claimed Land works only if sombody from faction is online, and thats also bad tnt shoud work always in my opinion
I find that enderpearling into spawn is obviously good at times, you must agree that there are countless hackers at spawn and that we wouldn't be able to escape if we couldn't pearl away. I strongly agree with your second point, I'd love to see strength II debuffed although I'm not too sure about splash potions. Sure health potions are needed but then again, enabling all splash potions also means poison/weakness/slowness and more to come once the playerbase levels up their alchemy. I also strongly agree with your third point, it needs to be fixed. TnT is hard enough to get with the price it is at yet we can't use it for the purpose it was implemented into the shop for. I don't believe Noobcrew set up the faction plugin so perhaps he should have a look at that. I too, long for an active faction moderator which will not abuse. There are currently about 3 worthy applicants which should receive moderator on Factions. I hope they all get the position.
Nope no support. -So what if people are ender pearling? It's just like teleporting 1 block- it doesn't matter. It's their tactics. -That's why people use Strength 2!!! Because it's OP! It doesn't need to be modified- just get better armour? -So we can just mine back a few unclaimed blocks and place a tnt cannon there. Problem solved.
1. Enderpearling in pvp is the worst. If you are dying you can just hop back into spawn pop a gapple and go back pvping. That just wrecks pvp so point invalid. 2. Umm, even with the best armour strength 2 is OP so point invalid. 3. That does not solve the problem.
1. Enderpearling in pvp is not legit pvp. 2. You can't get better armour than p4, and it does so many hearts. 3. You can't make a cannon, because the tnt won't blow up the claimed land.
okay, lets see you lose some op p4 armour, and try to blow up a OP claim base, and also pvping with a noob with good armour.
ur really stupid. you dont play factions at all. Please know what you're talking about if you suggest it