Just because it’s “in the game” doesn’t mean it should stay that way. We’re supposed to base server related decisions on what the majority of the players want, not just because it’s already in the game. Most people don’t like it, and Goku is living proof as to why. Considering the kb on axes ranges from 10 to 25, no matter what, the sharpness enchant level is completely irrelevant because your enemy will always go flying. So, if it’s kb that you desire, then perhaps you should use a stick, and if your feeling extra spicy, put an enchant on literally anything in the game, like a fish for example.
The Fish Gang is actually currently in development under the KB empire. It serves as a direct partner to the Axe Gang. I would support adding more flexibility to the axe enchantments, like choosing whether you want to focus on sharpness or knockback, or in my case both.
You said that you use the axes to annoy players and players with high ranks have "advantage" so u knock them away whenever a titan if fighting a god or a premium.
I can get on board with that. If kb is removed from axes in crates, with the sharpness being increased to match its sword counterpart, then you can just use the enchant from the shop to make kb axes while also having axes in the game as a viable pvp option vs the sword.