HELLO THERE! Some of you older members might remember when animals were allowed on creative. Later this got removed because people abused it and spawned hundreds of animals causing everybody to lag very bad. I recently went on another server that found a way to get around this issue. This server allowed you to spawn animals but only a limited number per plot. For example I could spawn a limit of 10 (real number would be determined by owners) animals/mobs on my plot. If the animals wandered off the plot they will automaticly dissapear. Once a week, just like on the old server mobs will reset or dissapear, preventing too much lag. This is my suggestion, thank you to reading. Donors could also possibly get a larger limit per plot than other people.
Support, but it seems like people could abuse this if they got enough players(Creative has about 200-300 players...), hopefully this gets added even though I don't play the gamemode.
Well like I said animals will get removed once a week so any inactive players mobs will just be removed.
Support. Also Maybe have different limits for different mobs. o yea btw what about spawning a ton of not-mob entities, there better be a cap on that too