Alot of people on infection dislike this map. There are quite a few reasons, but mainly because zombies never actually win this map. There are a few block glitch locations, or just to many spots made for humans. I actually like the design of this map, and think it was built fairly well, but the gameplay side of this map isn't as good. This map could be made soooo much better and players could actually enjoy this rotation if its fixed the right way. 1. Make it impossible to reach 'block glitch tree' through the middle. If you parkour along the tower, you should actually be rewarded with access to the roofs of the map, as the parkour is difficult. But why do the parkour if you can just block glitch 10x faster? Remove access to the middle area of the tree and people won't be able to block glitch there, either put up invis walls or just more leaves. 2. Remove access to the tree in the corner right behind the tree used for parkour. There shouldn't be another good spot for humans, literally a jump away from another. The other tree would actually be needed for the parkour, this tree would just be another spot for humans to have an advantage. These 2 updates would make the map better, as players actually get to use the buildings instead of rushing to block glitch or sit on a tree.
I think the whole area should be blocked off, the parkour and the block glitching spot honestly but still let us has access to that tree.
Support but I would just say block off that whole area and make it impossible to get onto the tree or the roofs.
thanks for support thanks for yours thoughts Maybe try it without the trees first, would actually be a quick match without them
Thank you for submitting your suggestion. We have decided that we will be partially implementing this suggestion. Should you have any more suggestions or feedback for how we may improve the network, please feel free to create another thread. Thread moved to archives. Regards, The Staff