Hi, I think a 1v1 Gamemode would be a awesome gamemode that could be added to Mineverse Why? It would resolve problems Example: Random guy: lsbminecraft your ez Me: Duel me then Commands: /Duel (Player) Random /Duel Accept /duel (Player) (Type Of Duel) Duel Modes: God: Diamond Set P2 U1 sharp 4, and 64 god apples. Archer: Full leather set, Speed 2, And of course a bow and 16 steak Iron: Full iron set, Iron sword, Bow (infinity 1) and 16steak Depth: Full Diamond set, With Depth strider 3 and p1 (This would be on a map Full of water :3) YourGear: Duel someone and Whatever They are wearing they duel you with it (You wouldent lose your stuff though just pvp with it upon death) +We could add elo to make it more fun Also, Remove all donor commands like /heal /feed /god etc. Sorry this is a short Thread and I will be adding more soon. Thanks for clicking onto this thread :D
Great idea but this would be useful for Factions and Survival. Not an entire new gamemode. I remember @ScoFu13 coming to me with this idea and I did a few tests with the plugin but never ended up adding it, can't remember the reason why though. I will discuss this with Noobcrew later today and see what he thinks, it'll be an awesome feature to add for Factions and Survival. I will leave this thread open for discussion on topic and we will let you know what we've decided.
Yeah it was a while back. The problem was being able to duel in front of others and no one else being able to hurt you then they think you're hacking. It would either need to be a seperate game mode or when both players accept a duel, it transports you to a seperate location/arena. The problem here is its a coding nightmare. You would have to equip said kits and dequip them once it is over, you would have to transfer them back to original location. Then what if you want to add players to be able add players to spectate these duels. Its def a good idea, just will take some time to figure out the details and get to coding it. It can be done. @CypriotMerks , I believe you were in the middle of rolling out OpPrison at the time so it wasn't something worth focusing on.
If this will be implemented, is it possible to disable /heal and /god because it would pose an advantage?