Nuketown was redesigned by our Mineverse builders to prevent players from going over the map. However, this issue still exists and is being used more than ever by the Infection community. Even moderators are using this exploit. Players use this part of the map to be boosted over. A player can stand against the wall and jump. Eventually a zombie will come over and hit them enough times for them to ''boost'' on the other side of that wall. And this happens quite a lot. A few zombies manage to jump over by using tactical methods but it's very rare under most circumstances. These players are allowed to stay outside of the map apparently as no moderator is taking appropriate matters. Those who stay on the other side are most likely going to survive the round. My suggestion involves two solution to the problem. The first one being we increase the wall height and prevent players from jumping over. The second one being to remove the fence in the picture bellow and increase the map size that players are allowed to be in. I encourage everyone to share their opinion regarding this suggestion.
Support. It's really annoying when you're a zombie and you can't get over to the other side, ruining the game
This is very unfair for the zombies, it would take an administrator maybe twenty seconds to fix this.
Support. My personal preference would be to open the fence up. bigger maps are really fun and it would also solve the problem C:
Get the good looking older version, get some of these bad boys, it's not rocket science (actually finding hard to understand how the Build team made it look so ugly lol)