IGN/Team Name: Burrato, Joziar, BruhCog Map Name: Scheckin County Gamemode for Map: Infection Description of Map: A Wild Western type map with wide and open terrain. The buildings provide a fair amount of hiding spots for humans. Players are also unable to reach the rock formations. Screenshots/Recording: Other extra info: Visit "/plot v Janice999 2" to see the map. If you run into a ship, follow the red wool to a large glass box.
No support for now. Way too many OP spots you can abuse and some don't even require boosting or glitching. The way it is right now just wouldn't be fun to play. Houses are a bit eh and the mixing of blocks in the ground just seems like overcompensation.
can you elaborate on where the spots are so we are able to fix them ;) we want to fix all the issues so we can create the best experience for everyone
Support: While it is a very large map, it is well-balanced with the number of structures of either side. I like the style because it is something different than what we already have in infection.
Neutral leaning to No Support Many op spots Many boost spots The structures are like half done? you've done the front facade but nothing else? While the terrain is awesome it doesn't flow well because the structures and giant skeleton are still on a flat plot, while this just me being picky the map would look a lot better if you teraformed all of it
Thanks for the feedback! Also, can you please tell us where the op spots and boost spots are so we may be able to fix it? Thank you!
After checking it out a second time, I've decided to change to neutral. I think the map looks great and all the intended spots would play well. However, the map hasn't been tested properly as there are still numerous boost spots scattered throughout the map that were pointed out to me by @robosmith10