Infection Awakening - Map Submission

Discussion in 'Map Submissions' started by Joziar, May 8, 2020.

  1. Joziar
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    Joziar Experienced Member

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    79
    IGN/Team Name: Joziar, Burrato
    Map Name: Awakening
    Gamemode for Map: Infection
    Description of Map: Two sides, one with a castle, the other with a portal, and a wall to separate the two. The castle is surrounded by mountains (which are bordered with barriers) and nature, while the portal is surrounded with ruins and barren land. Underneath the portal is a small underground system which could be a good spot for humans. The map looks big and probably too big for infection. But on the surface, there aren't many places to go except for trees and ruins. The interior of the castle and parts of the underground system has been blocked off to make the map smaller. Finally, there is a dragon overlooking the whole map, but it is only for aesthetic purposes.
    Screenshots/Recording:
    [​IMG]
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    Other extra info:
    Find it here: /plot v Joziar 2
    Zombies will spawn in front of the portal.
     
  2. Robo
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    Robo Boss Member

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    845
    Support! Saw it in game and it has been updated to block off some op spots.
     
  3. Aly
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    Aly Alchemist Premium

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    5,212
    No support.

    It's a really detailed map and if this was submitted for anything else, i'd have supported it. In my opinion, it's way too big for Infection (Aurelis & Cherokee 2.0).
     
  4. Disc
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    Disc Experienced Member

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    624
    No Support. I have seen it in game, its AMAZING don't get me wrong. I personally think it is a bit too big for infection ( reminds me of Cherokee, which is a nightmare to play on ). However, I would say it fits more for a spawn or another game mode, but for infection it just doesn't fit. Like I said if it were for another game mode I would definitely Support!
     
  5. Scorv
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    Scorv Gaming Warlord Premium

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    13,025
    Aurelis isn't too big, and Cherokee isn't that bad. This map is more like Espanos.

    I'm sorry, the map is just too big. I checked it out in-game and there's just so many places humans can go. Don't get me wrong, the map was built beautifully. I think it has potential if you remove the hidden and camping spots (tree access & holes/caves). If only the ground and castle parts are accessible, I think the map would be more suited for Infection.
     
  6. Porky
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    Porky Senior Moderator Senior Moderator Competition Team

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    7,285
    No support
    Here are my reasons ^^
     
  7. mattenphew
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    mattenphew Head Moderator Head Moderator Media Team Leader Competition Team Premium

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    5,385
    No support, like others have stated it's too big for infection

    The map alone however, is exceptional
     
  8. BrotherCognizant
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    BrotherCognizant Established Member

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    16
    full support dont care if its too big for infection add it now
     

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