Spawn Protection In Infection

Discussion in 'Suggestions' started by Jaden/eoqa, Apr 27, 2020.

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  1. Jaden/eoqa
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    Jaden/eoqa Experienced Member

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    yeah might as well.

    You got a great point! A certain cool down for different maps is what it should be.

    You are very right. Not even just mineshaft other maps as well including biomes etc.
     
    Last edited by a moderator: Apr 27, 2020
  2. Porky
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    Porky Senior Moderator Senior Moderator Competition Team

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    No support
     
  3. Jaden/eoqa
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    Jaden/eoqa Experienced Member

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    Why is that porky? I would love to hear other peoples perspectives around the community.
     
  4. Porky
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    Porky Senior Moderator Senior Moderator Competition Team

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    We already have spawn protection (absorption IX) and fire res
     
  5. Jaden/eoqa
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    Jaden/eoqa Experienced Member

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    Oh, this was moved from rant to here so not everything is here but I will show you what I meant- Spawn protection is too long, we need to reduce it by a second or two or at least on some maps like desert, biomes, mineshaft ect. It isn't fun getting tanked by a zombie with spawn prot when you are camping near spawn.
     
  6. Porky
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    Porky Senior Moderator Senior Moderator Competition Team

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    Ohh, it’s not clear because you don’t say what you wanted in the suggestion
     
  7. Atom
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    Atom Legendary Member

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