The map "Argentan" can easily be fixed from being a boring parkour map to an actual good zombie based map if the spawn is changed to inside the helicopter. This will make sure that the parkour is not used by campers to bow spam from the helicopter and 99% of the time the humans win.
Neutral. If the spawn is changed to the helicopter then I would at least like to see a few more hiding spots placed into the map. With the helicopter easily accessible then it will essentially be an easy map for zombies and there would be limited places that Humans can actually go to.
Totally agree, The heli IS too op i can agree to. But then there is only one other spot as i can tell and that would be the tree by the parkour which is not all that powerful if all the zombies swarm it (when there's many of them). But we can also look at it from another point of view and that is if everyone was stacked at that one place the alpha would have a very hard time to get the first few kills until the "swarming mechanism" is possible if you get what I'm saying. That's why i have to be Neutral aswell.
ideally you'd want the humans to last several minutes but still all be infected, or what would be the point in having a bonus for the last one standing? maps should favor the zombies more than the humans
No support. Its a very fast map once there's more p6 zombies. And the tree won't even be a spot cause the zombies can just run along the bedrock and jump on the tree. There's 2 spots on the map, and this would take away both of them.
Definitely worth a shot. The few zombies who make the parkour (with speed 4) can be taken out easily at the ladder. This would bring an entirely new perspective of playing Argentan, an entirely AFK-able game once you get on the helicopter. Just add barriers that prevent the tail of the helicopter (and thus the Bedrock) from being accessed, and you have my vote.