- One last thing this is your choice what you do with the server but please I advise you to listen to the factions community or the OGs of factions they know exactly what everyone that plays factions wants E.G @Benko he's been around since the first factions and he knows exactly what people want I suggest you listen to his suggestions he knows what the factions community wants. I'm not saying that people that haven't been around playing factions for ages or people that don't play factions have bad ideas some of their ideas might be good but I'm just saying that you need to listen to the people that actually play factions cause they know what the factions people want.
I want cannons so I can split everyone. Enable regens, make it so you actually have to be good to play. I know there is plenty of them out there
Please don’t do what you did on survival. On survival the real big way to make money is selling diamonds. Please make it so you can start up with plant farms (such as sugar cane and cactus) and then work your way up to blaze spawners then to iron golem spawners. A full inventory of cactus or sugar cane should not sell for more then 25000. Some might say 25k for that much cactus is too much money but really if you have a cactus farm big enough to make that much money that fast, then you should have a big faction to support such a big farm and therefore that 25k is split between lots of people. If you told me that one person had a farm that big and could make that much money that fast and could claim/defend that huge farm... then yes that is overpowered
Don't let titans have /heal all it's actually broken. I'm titan and every single titan ever abuses it so hard its not even fun for others and it's really funny but i wouldn't want it in factions.
I would say let there be a cooldown for it (like 4 minutes) but there is a penalty for /heal. If you /heal yourself or someone else, it takes off potion effects. So if you /heal, you’ll have to take the time to reapply strength, regen, speed. That kind of stuff.
after reading this thread I'm beginning to think the safest place to store my stuff is in my inventory and enderchest... guess I'll be poor
I disagree with the custom enchants. I would love to see some new spawners though for example Iron Golem spawners, Ghast spawners *for emerald or diamond*, and be able to buy blaze spawners. Also /withdraw & /bottle exp would be cool to have
Hey everyone, I am replying to this thread to update you on Factions. Sorry for the big delays - we've made some significant changes, which is why we have yet to reset the gamemode. Noobcrew made a decision to change the spawn to something better. We are currently waiting for a builder to finish a spawn.
Confirmed Changes & Features KOTHs We have added three different "King of The Hill" areas in the War zone. One KOTH runs every hour, which features low level rewards. One KOTH runs every 3 hours, which features decent rewards and one KOTH runs approximately every 20 hours which features exclusive rewards. Fight with your faction to maintain the capture point to win prizes! Kit Rework Kits will be overhauled for all ranks. Crates The following crates will be featured in the upcoming reset, and can be received through lucky votes or Vote Parties (Higher tier crates may be featured in the Webstore). Voter Uncommon Ultra Legendary Galactic New Spawn We ordered a completely new spawn that will stay true to the theme of Mineverse's "space-like" setting. Obsidian Destroyer There will be Obsidian Destroyer so that raiding is possible. Currently the feature will require roughly 36 TNT to blow up 1 Obsidian (1 Obsidian features 26 Durability that regenerates every 5 minutes). We have went with these settings so that raiding is still possible, but requires some effort. Daily Reward You will have the opportunity to claim a "daily" reward, redeemable once every 24 hours. I hope to be able to update you all again soon! If you have any questions, feel free to ask. (Release date has yet to be determined, but we are almost finished).