Hey guys, I have spent the last few days working on a few much needed updates for Survival. Think of this as Survival 2.0, without the reset! I have listed them below: 1) New spawn location and build! The build is basically an island in the middle of the ocean, but we feel like it fits very well. The spawn was built by pinemark3. 2) World Border extended from 15k blocks to 25k blocks. 3) Mob Spawning limits have been increased (mobs now spawn 4x more often). please let us know if this needs any adjustments. 4) Hoppers are back! :D 5) Balcap has been removed. And /baltop was added. Apologies this was set for so long, we first introduced it and slowly risen the cap so we can monitor and just to make sure the economy wasn't too OP. 6) Death messages have been added back as it was suggested. 7) Weather has been re-enabled as suggested. 8) End Reset with a new seed. (which means different world, therefore public warps will no longer go to the old spots). The reset will happen this Friday the 18th. I cannot give a set time however, hopefully between 2-5PM EST. End has been reset. 9) We will also be resetting the Nether on Sunday the 20th. Please remove all valuables if you have any stored before then! The Nether will also have a new seed, so temples and other features will be different this time. Nether has been reset. Things to look forward to: We will be ditching our current Anti Cheat system, yes we know how horrible it is. We've had to stick with it because it was the only public plugin available. I have managed to find a private and expensive Anti Cheat plugin that apparently works very well in stopping hacks and not throwing false positives, and hopefully I will be able to implement it within the next week or so. More updates will be coming soon to the rest of Mineverse. If you guys have any other suggestions we should add, just let us know! Hope you guys enjoy!
The 90 vote award. There is no 90 vote reward so maybe do something with that. Also /wild doesn’t work and usually causes a lot of new people to leave
Bman is aware of that and is working on it. It was part of a plug-in they implemented from minetime, so they just need to remove that part that says that. We are very sorry for any inconvenience caused by that. As for the update and new anticheat that's amazing and thank you very much crew.
/warp crates should go to the new boxes. It's still taking to the old ones. The problem with /wild is that it often would not send you outside the protected area. It needs to send players at minimum beyond the protected zone borders. It would work, just the player ends up inside the protected area still and they get frustrated because they cannot break things so they leave. Wild needs to send players beyond Z=904 or -54 X=276 or -786 So whatever you are doing to generate random coordinates need to validate that it's past those points. Even better might be that /Wild will not send a player inside an existing claim too but this is less important.