Ever get tired of when somebody is camping or hiding somewhere or you repetively get killed by one or a few people? What I feel like a cool add on infection would be if they added /bounty onto infection.. You may wonder how the heck you can do that since there isn't money in infection, the currency can be lvls. If somebody was bountied, they will become more of a target and it will prevent campers or hiders from winning since they have s price on their head. Of corse zombies die a lot of the time so the bounty would be best if it only worked if they get killed while being a human, otherwise the bounty will be too easy to claim unless they had a high prestige which nobody really has ever since the update. Speaking of prestige, once you get to p10 most stop voting since it's kinda pointless.. The /bounty will make it so they still will vote even though there maxed in levels. As well as another way people can get levels. This doesn't have to be like a have to add type of thing but I think it will be a neat way to improve the gameplay for everybody... P.S - If this does get added do you think the lvls you use to bounty should be taken away when you put it or when somebody claims it? That and should it be measured by xp or full on lvls?
If you have any ideas to add onto this one or what should be taken away from it to improve the gameplay for everybody let me know in the comments below, as well as atually read the entire thing before casting your vote..
The bounty plugin is only compatible with an economy; as you've pointed out, infection doesn't have that. This would only work if we were to use a whole new plugin. I also don't think bounty is necessary on infection.
No support Bounties would not be good on infection. It might make it to easy to get levels. And instead of zombies just going for someone and usually not targeting anyone, that would be taken away, which wouldn't be as much fun.
Levels can be the currency, although it would take a lot of coding like you said True, although that basically infection if filled with people either hiding for the whole game or camping in a spot that is almost impossible to get to, they could add a limit for the amount of lvls your allowed to bounty to ensure that targeting isn't too much of a problem Why? Please state your reasons below
I atmit, it's not a must have type of thing in infection. Or is needed soon, all I'm saying is if ere is another infection update in the future this could be one of the features on the update
No support, cool idea but would require a lot of effort to be put into action with editing the plugin and whatnot; I also don't think it's necessary :p
Giant loop hole here. Since to set a bounty you have to put in money/levels. So a donor can get their alt which is level 0 and use experience bottles to gain a bunch of levels, then use this eleven for a bounty. Then claim the bounty on their main account, which is level 100 and exp bottles wouldnt even give 1 level. Receiving all those levels which cost minimum exp. For this reason, and many others mentioned already. No support.
True, I was just saying if there was another update this could be another feature, it's not a must type thing but it would be a neat addition to the infection gameplay in my opinion if they could do so Please state your reasons on why in your opinion I atmit that could be a problem, but there can be solutions to it such as making it so you can't use your xo bottles for bounty, that and they could disable putting bounties on other accounts of yours
Do you even play infection? Cause what you said makes it sound like you don't know very much about it.
In the future please do not triple post. you can always edit your comment if you left something else or reply to multiple comments in a single message. Thanks.