5 seconds isn't too bad although I really do think it should be strength as it'd be more of a disadvantage to humans to spawn camp if it was strength and if it was resistance they could simply spam their bows.
Eh, I'd say that's more like 3. Besides, for around 2 of those seconds, zombies can't hit back either. There's also the fact that when the zombies spawn in the server, the client can't keep up, so the players only respawn on their clientside after 1~ second/s depending on the internet connection.
Support, but yet when I make a suggestion to stop it for Bedwars, you're all like "it's part of the game, chill out"
I think they should just put a little barrier around the spawn so that way humans can't go spawn kill. Better then people getting banned.
LOL XD okay well one... i dont spawn kill anymore, for the most part :p. i do not like to get spawnkilled especially by hackers .-.. but tbh i either get out of it or just quit :p no one likes it and i rage when i do but its a game lol its happens.
Actually they are totally different things. It also seems people are becoming confused with the different between invincibility and invisibility.
They're both known as spawnkilling, there isn't a difference from when it comes to teams spawnkilling other teams for fun to humans spawnkilling zombies.