I think that we all know infection is in need of a revamp. Here are some things we need done. Remove Carnival- Reasons: There is one spot where it is almost impossible to get down. It is behind the bars and next to spawn. People get on the bars in the beginning of the game and jump down on the bedrock. Then the players go in that one spot next to spawn and bow down everyone who comes and it is almost impossible to shoot them. Carnival is very human bias and I personally have never seen the zombies win. Aztec- way to human bias Fix Desert- Reasons: Desert has one spot where people block glitch to get to. It is pretty much impossible to kill them unless you have someone in the game who is prestige 7+. Nuketown- Reasons: Nuketown has a spot where people wait to get boosted by the zombies. I believe that one of 2 things should happen. 1: Raise the iron bars by a few blocks. 2: Go back to the nuketown we had before Add I think we all know we are in need of more maps. Here are a few Track- Made my @Torch @Bakes32 and @ParanormalPizza This is a modern infection map. We don't have many modern infection maps anymore, Link to thread http://www.mineverse.com/threads/track-a-modern-infection-map.83422/ 1688- This map was made by @AthleticPsycho and @Rythen. This is what seems to be a map based on the 1600s if not tell me what it is. Link to the thread: http://www.mineverse.com/threads/infection-1688.75728/ Old maps that should be re added HiJacked- I think this map should be re added. The only thing wrong with it is the spots that people block glitched to that could easily be fixed. Caves- This map was pretty cool. I know there was a reason that it was removed but I can't think of what it was. Whatever it was if we fixed it then it would be great to have again. Nether- Me and a few other people made a re make of nether. This is more detailed, and fixes the lava flow glitch. Link to the thread: http://www.mineverse.com/threads/infection-map-nether.85740/page-1 Stronghold- Awesome map and it needs to be back. Fixed temple- Made by @TADS Forest- Just a fun map in general Fixed city- No helicopter Things to fix Second lobby for new players mentioned by @Red. Fix prestige 6 as stated in this thread: http://www.mineverse.com/threads/prestige-6.87147/ Things to add New prestiges There should be new prestiges up to 13. 11: 2 Snowballs bow and 2 arrows 12: 2 Snowballs and a bow and 3 arrows 13: Flame bow 2 arrows New infection rank Admiral: Should be level 150 gives you a diamond sword with no enchants instead of an iron sword. You can still prestige at level 120. Suggestion made by @Delta Anything else to add @Scorvix @TADS @TreeTopPanda_ @Delta Support count Support all- 14 Support some- 7 support a few- No support-
Remove: Carnival - Yes I agree, although carnival was at first a good map, with the amount of hard to reach spots with bow campers, it just isn't good anymore. Fix: Desert & Nuketown: I agree with the boosting, which makes it unfair. Add: I'm a pretty strict critique, so if you want my help in picking maps that aren't too human-biased, then just ask. Readd: Hijacked - The problem with this map, besides the block glitching, was the bedrock. You could shift on the edge of the bedrock so it doesn't harm you, but still camp with a bow. Caves - 196 started to remake caves block for block. However, he is inactive now and his building is barely done. I agree that it should be readded though. Nether - I saw the way you guys thought using pressure plates would block up the lava. However, this can easily be broken by placing a redstone torch on the block where the lava will flow, overflowing over the pressure plate. In my opinion, nether is too human-biased. Most of the maps' humans will go in the air and bow camp. With the addition of iron doors only activated by redstone torches, it is too overpowered. Fix: I personally believe prestige 6 is fine the way it is. It needs fixing and not tweaking. With the amount of donors these days, it is only necessary to have an "egger" be able to take them down. Add: Neutral about prestige 13. I believe prestige 11 and 12 are fine the way they are. New: Sure, why not? Give the non-donors a chance. *Extra* - Remove Aztec. There are so many high places that are hard to reach once humans have begun to camp and cluster there. - Readd Tads' fixed temple if it hasn't been already.