Paradise Coast Infection Map

Discussion in 'Suggestions' started by Stephen Curry, Jan 3, 2016.

Thread Status:
Not open for further replies.
  1. Stephen Curry
    Offline

    Stephen Curry Well-Known Member

    Messages:
    1,673
  2. Torch
    Offline

    Torch Builder Builder

    Builder
    Messages:
    1,230
    No Support
    Reasons:
    • Mixing styles, big problem with most submitted maps is the changing up of styles which ruins the aesthetics
    • Poor terraforming, most is actually quite nice though the farms ontop and the pools look quite poor
    • Too many spots, being quite a large map I can see it being very human bias.
     
  3. Teddy
    Offline

    Teddy Well-Known Member

    Messages:
    1,000
    Definite support, very pretty map.
     
  4. Stephen Curry
    Offline

    Stephen Curry Well-Known Member

    Messages:
    1,673
    Thank you, Torch! :)
    Thank you Teddy! :)
     
  5. Stephen Curry
    Offline

    Stephen Curry Well-Known Member

    Messages:
    1,673
  6. amli
    Offline

    amli Boss Member

    Messages:
    4,565
    I watched this map grow and it's amazing to see the final product. It's a 100% support from me! Nice map guys! (Though like people are saying it is a bit too human biased)
     
  7. Stephen Curry
    Offline

    Stephen Curry Well-Known Member

    Messages:
    1,673
    Thank you, Auzzi! I will see to it being fixed as soon as possible. :)
     
  8. Hiraeth
    Offline

    Hiraeth Experienced Member

    Messages:
    505
    Support.
     
  9. Stephen Curry
    Offline

    Stephen Curry Well-Known Member

    Messages:
    1,673
    Thank you, Jaden! :)
     
  10. Stephen Curry
    Offline

    Stephen Curry Well-Known Member

    Messages:
    1,673
  11. Andrewswj
    Offline

    Andrewswj Boss Member

    Messages:
    6,315
    Support, replacing coastal with that? That's pretty good!
     
  12. Stephen Curry
    Offline

    Stephen Curry Well-Known Member

    Messages:
    1,673
    Thank you, Andrew! Umm, I don't think we plan on replacing Coastal, we just had a hard time coming up with a name besides Paradise Coast. :) Thank you again though :>
     
  13. Halex00
    Offline

    Halex00 Builder Builder

    Builder
    Messages:
    488
    I just want to say that I helped on this map and we agreed together that this isn't to replace my map (Coastal Cliff) but to just be a new map on infection, just because both have the word coast in them doesn't mean one is replacing the other.
     
  14. Stephen Curry
    Offline

    Stephen Curry Well-Known Member

    Messages:
    1,673
    Yes, thank you for clarifying, Halex. :) This map is not to replace Coastal, the map names are similar. Also, in case you're wondering if I stole his map name, I did not, I felt it fit the map best. :) Again, thank you Halex for the clarification.
     
  15. mattenphew
    Offline

    mattenphew Head Moderator Head Moderator Media Team Leader Competition Team Premium

    Head Moderator
    Messages:
    5,384
    Support.
     
  16. Stephen Curry
    Offline

    Stephen Curry Well-Known Member

    Messages:
    1,673
    Thank you, DinnaeKen! :)
     
  17. Tsunderes
    Offline

    Tsunderes Experienced Member

    Messages:
    1,138
    I'm not choosing anything for now.
    I would just like to point out that since this is a high elevation map, it's a bit human-biased for those that have bows (everyone). Also, there are some jumps that are accessible, which I don't believe should be. (Tree by spawn and flag tower). Although both zombies and humans can reach this, the amount of times you would have to go back up after being shot off is too time consuming.
     
  18. Rodeen
    Offline

    Rodeen Boss Member

    Messages:
    2,206
    support
     
  19. Jesse234106
    Offline

    Jesse234106 Experienced Member

    Messages:
    1,220
  20. Stephen Curry
    Offline

    Stephen Curry Well-Known Member

    Messages:
    1,673
    Thank you, Mookie! I will get the builders to it. :)
    Thanks Rodeenie :)
    Thank you Jesse!
     
Thread Status:
Not open for further replies.

Share This Page