IGN/Team Name: Fight4Glory Map Name: Tree Gamemode for Map: Infection Description of Map: This map is based around a huge tree in the center which you can climb up and also view multiple levels. There are good camping spots for humans, but those spots become weak with too many zombies attacking. Screenshots/Recording: Here is the new and updated map and new video to match! ^ Other extra info: View at /p h:2 Fight4Glory on Creative Suggestions are welcome and gladly appreciated as this could always use some refining! If you would like to see a closer up view on the house and the inside look under here Spoiler: Here View attachment 65039 View attachment 65040 View attachment 65041 this is the inside the hole seen over there View attachment 65042 which has 4 different sections inside of it that aren't very long View attachment 65043 Here I have the new barrier blocks that prevent an extremely overpowered spot and below is the overhead shot with 2 newly added trees
Yea, it's fairly human biased, but as you can see, if they camp on top of one of the branches, they'll be knocked off to their death. Reasons or things I can change?
Thanks! Let me know if there is something you would want to change about the map and I'll consider it!
I feel as if this map is larger than it needs to be. Is there anything you can add to cover all the blank spaces? I do like the concept, however.
Let me know if there's a difference you want me to make on the map. Would you rather me add more buildings jn the blank spaces of just bring it all closer together? As in bring the fences closer around the tree and move the house and hill closer. Same thing I said to HaloMasterChef
Honestly would look cool if you were to bring it all closer together. That way, the main focus is on the tree.
Neutral, there's a lot of empty space. I'll reconsider the map if all the empty spaces are filled. Overall, I'd like playing the map. C: