Noobcrew made minigame offenses un-bannable, again. But there's a few problems. -People can now go to flatlands without being banned (Bedwars) -Can harvest iron armor (Bedwars) -Hacks (Mainly all servers) -Teaming/Cross teaming (Climber/Pig Thief/Mainly servers with teams) Noobcrew, if you can read this, you've made a huge mistake. I'm not saying you are doing a bad job, but you made a huge mistake. Now with hackers/cheaters running haywire all over bedwars, we could be in a doomed state. Our server's 'population' could decrease with hackers, We need a better anticheat system like mineplex. I know it sounds like a suggestion but this is URGENT. Anybody who plays minigames, you NEED to read this. We need something to happen, to make a difference, to increase our server's popularity. Noobcrew, you're doing a good job, but please think about the decision you've made. Also, there's been a lot of complaints about infection's horrible 2 'cheatermaps'- Nuketown and Desert. *Bring the Tads-Nitro flame war about boosting being bannable* With these 2 maps, the infection's popularity will go down as well. These 2 factors are causing a huge change in our server. We need the mods to take action. Who's with me? (Yet again i know this sounds like a suggestion but this is really important to those who main minigames and infection)
For the minigames part, crew is looking for a very good anticheat and sometimes it takes time so you'll have to be patient even though there are hackers. Infection:sometimes there's maps like that, it makes the game difficult and fun at times
Thank you about the minigames part. Infection otherwise i don't see how it makes it fun, (unless you're talking about the ragers lol)
Yea, minigames could use some more work here and there. Regarding infection, it's just a strategy. I mean it's not possible for everyone to do it, so I think it's ok
Agree! Anyway, I also really dislike Nuketown... But, there is actually a easy fix to the boostings. Just continue the wool all the way across like the other side. And if you do End up Fixing Nuketown, why don't they add more hiding or camping spots, cause I really don't think theres a lot.
'Strategy' Do you know what kind of strategy that is? It's called being a coward. If you honestly think doing that is a 'use of resource', then you are a cowardly infection player among many others that can't actually play the game right. True, there's so little hiding spots. maybe you should be able to get on the roof of one of the houses :D
Well nuke town has always has boosting spots, it's kinda like a given for that map. It's been like that since infection started. Besides, it's a good map to regain you kit reload time. And on desert, getting onto the tree is kickable because people block glitch and get hit to get there.
True about desert Nuketown since infection started years ago was okay because you could always block glitch xD But now yes the idea of kit reload time works as both zombie and human so technically going over the fence means nothing :P
Blame me for Desert. I didn't even know you could get boosted up there when I made the map until I saw someone do it, lmfao.
This is one of the reasons I don't play Mini games much. The only problem with those kind of servers is that they are almost ignored. Honestly, I don't think I've ever seen a mod checking on a mini games server. That is the real reason that there are hackers and people cheating all the time, there really is nothing to stop them. As for infection... The maps need to be updated. like Shipwreak (or whatever the one with the boat was called) The thing to do with that was to hop onto the outer fence and shoot zombies when they come running. They updated that, rasing that fence. Desert is almost the exact same senario. Getting onto the fence and hopping to a safe spot, while shooting zombies id they take out block glitches and border-escape routes from all the maps, infection will be good
To me if someone is breaking rules, I just ignore them. If it really bothers you, try other gamemodes out.
The map you are referring to is Hi-Jacked. But even after the fences were raised, it was still possible to get up in those 2 spots. So it wasn't actually fixed. It just made it even more difficult for the zombies to kill the humans in those spots.