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  • Infection - Suggestion

    Discussion in 'Discussion' started by TheElderlyReaper, Jan 18, 2016.

    ?

    What do you think?

    1. I agree.

      3 vote(s)
      60.0%
    2. I disagree (explain why)

      2 vote(s)
      40.0%
    1. TheElderlyReaper
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      TheElderlyReaper Experienced Member

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      I feel like Infection really could use a nerf as a whole, and the problem in Infection has been here for a while to be honest, and I think it could be changed.

      You don't have to agree with me, and for the people that will disagree you are prob a high level aren't you?
      And you mostly likely do map exploits or/and stick with a certain group (e.g. full diamond group, highest point in map group)

      I basically stated the two problems with Infection.

      Problem 1 -The leveling system should be modified, the "kits" when you level up should be nerfed, so it is more possible for the infectors to kill them. Yes, you should work together blah, blah, blah, but usually, people with the more powerful kits stick in groups, and that's what makes it even harder to beat them as a infector. Let's be honest here, the survivor side wins 80%-90% of the time.

      Problem 2 -Map exploits on multiple maps, and those should be patched. It's really not fair to infectors and the exploits were never intended in the first place for these maps, so I think it should be fixed. Either raise the height of the border walls, or make the iron bars for the border walls also poison the survivors. I am fine with people going into high places like mountains that ARE IN THE MAP, but exploits just make it harder overall for the infectors + survivors have bows.

      Other stuff - If not, I think you should buff the infectors or nerf the survivors' kits. For you rank people out there, tell me, how many times have you won as infection vs how many times you have won as survivor.

      It should be changed, really.
       
      • Like Like x 1
    2. Jhow
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      Jhow Boss Member

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      There should be new maps added soon, hopefully they're less human biassed so it is easier for the zombies
       
    3. TheElderlyReaper
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      TheElderlyReaper Experienced Member

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      I literally made this thread to improve infection, and nobody is even bothering to reply to it, this is why Infection is really just a death toll for infectors...
       
    4. Chain
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      Chain Prison Warden

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      I agree, but I wouldn't go changing the kits, just removing all the OP spots on maps.
       
    5. kinsey_kid
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      kinsey_kid Developer Developer Premium

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      These glitch spots shouldnt be there in the first place, support to some extent
       
    6. ImJustAndrew
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      ImJustAndrew Boss Member

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    7. clxrity
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      clxrity dev Developer Premium

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      I fully support for the removal of those.
       
    8. TheElderlyReaper
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      TheElderlyReaper Experienced Member

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    9. Statikk_Shiv
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      Statikk_Shiv Experienced Member

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      I support the glitches areas
       
    10. TheElderlyReaper
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      TheElderlyReaper Experienced Member

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      I don't personally, the exploits were never suppose intended for the maps.
       
    11. ParanormalPizza
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      ParanormalPizza Well-Known Member

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      Support for map exploits.
       
    12. Robo
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      Robo Well-Known Member

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      This should be in suggestions first of all so can a mod move it and second of all I suggest when a zombie attacks a human the human gets nausia like a proper infection. I suggest they take OFF the borders so no one can camp. Support.
       
    13. TheElderlyReaper
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      TheElderlyReaper Experienced Member

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    14. LogicClown Be Ballin
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      LogicClown Be Ballin Active Member

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      I agree I have played infection since it was first made and I have never seen it go so dark
       
    15. TeamTyler
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      TeamTyler Experienced Member

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      Does it not occur to anyone that this should be in suggestions?
       
    16. TheElderlyReaper
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      TheElderlyReaper Experienced Member

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      I couldnt find suggestions section, but you could contact a mod if you want
       

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