Some people may know of the map named "City". It was added in late January of this year, and it was removed during the crash, along with many other maps. Regardless, City was an enjoyable map. It had many places to go, and it was not too big. There is one change I wish to propose for the map. And that is to make the parkour to the helicopter more difficult. Here is the thread for the original map submission: http://www.mineverse.com/threads/accepted-added-infection-map-submission-city.39116/ All credit goes to the builders.
This map would need alot of detailing to bring it up to standard of current maps. Work needs to be done before you get my support. @Alex hit me up if you want @Bakes32 and I to go over It tomorrow.
It wasn't my idea to suggest to bring it back. I'll think about it but I really don't want to spend a heap of time upgrading it.
Detail is what makes the maps on infection laggy. Just look at Espanos, Dragonland, and Aztec. Less detailing is always better as I would rather play on a map with no lag and little detail, rather then a map with lots of lag and lots of detail. It's the end of the world in a zombie apocalypse, I doubt anyone would pay attention to detail while fighting for their lives.