[Infection] Re-Add City

Discussion in 'Suggestions' started by Scorv, Dec 8, 2015.

Thread Status:
Not open for further replies.
  1. Scorv
    Offline

    Scorv Gaming Warlord Premium

    Messages:
    13,025
    Some people may know of the map named "City". It was added in late January of this year, and it was removed during the crash, along with many other maps. Regardless, City was an enjoyable map. It had many places to go, and it was not too big.

    There is one change I wish to propose for the map. And that is to make the parkour to the helicopter more difficult.

    Here is the thread for the original map submission: http://www.mineverse.com/threads/accepted-added-infection-map-submission-city.39116/
    All credit goes to the builders.
     
  2. Chain
    Offline

    Chain Prison Warden

    Messages:
    6,613
    Support. It looks fun.
     
  3. Smiley
    Offline

    Smiley Legendary Member

    Messages:
    5,494
    Neutral.
     
  4. TADS
    Online

    TADS Guest

    Already made this somewhere, but support.

    @Alex
     
  5. Akn
    Offline

    Akn Experienced Member

    Messages:
    1,419
    Support.
     
  6. yehs
    Offline

    yehs Builder Builder

    Builder
    Messages:
    6,803
    Support, @Alex Normally there is a op hell place but now with our bows GG.
     
  7. kinsey_kid
    Offline

    kinsey_kid Developer Developer Premium

    Developer
    Messages:
    11,217
    neutral
     
  8. Alex
    Offline

    Alex sweet roll Premium

    Messages:
    5,784
    Eh, neutral.

    I still have the map, luckily.
     
  9. ItsSniiper
    Offline

    ItsSniiper Boss Member

    Messages:
    3,451
    Maybe just add new maps :)
     
  10. Accepted
    Offline

    Accepted Well-Known Member

    Messages:
    1,919
    Support
     
  11. Jhow
    Offline

    Jhow Boss Member

    Messages:
    1,827
    neutral
     
  12. Cuba4206
    Offline

    Cuba4206 Active Member

    Messages:
    355
    Support
     
  13. Scorv
    Offline

    Scorv Gaming Warlord Premium

    Messages:
    13,025
    Bump.
     
  14. Torch
    Offline

    Torch Builder Builder

    Builder
    Messages:
    1,230
    This map would need alot of detailing to bring it up to standard of current maps.

    Work needs to be done before you get my support.

    @Alex hit me up if you want @Bakes32 and I to go over It tomorrow.
     
  15. alma
    Offline

    alma Boss Member

    Messages:
    4,681
    Support.
     
  16. Alex
    Offline

    Alex sweet roll Premium

    Messages:
    5,784
    It wasn't my idea to suggest to bring it back. I'll think about it but I really don't want to spend a heap of time upgrading it.
     
  17. Torch
    Offline

    Torch Builder Builder

    Builder
    Messages:
    1,230
    We could do it without you #freetime
     
  18. Alex
    Offline

    Alex sweet roll Premium

    Messages:
    5,784
    If anyone were to do it, I'd rather it be the original builders. ;)

    @Feurin @fryzigg
     
  19. Torch
    Offline

    Torch Builder Builder

    Builder
    Messages:
    1,230
    Well the offer is still on the table if you change your mind :)
     
  20. Scorv
    Offline

    Scorv Gaming Warlord Premium

    Messages:
    13,025
    Detail is what makes the maps on infection laggy. Just look at Espanos, Dragonland, and Aztec. Less detailing is always better as I would rather play on a map with no lag and little detail, rather then a map with lots of lag and lots of detail.

    It's the end of the world in a zombie apocalypse, I doubt anyone would pay attention to detail while fighting for their lives.
     
Thread Status:
Not open for further replies.

Share This Page