I invented a setup that successfully prevents the air strike glitch from spreading the lava without changing the map severely.
Just deepen the part where the lava is by one block so that if an air strike is placed the lava will not change as long as there is the presume plate boundary around it
That won't work either. The torches act as another block. So placing it where the gap is will cause the lava to flow again.
it is the same as the original but it's just missing some places and spots i can't find in youtube videos.
it's not larger, i just adjusted the FOV thing in options. and yes, i did add the gravel pile. here is some more screenshots of the spawn.
Forest. YES OH MY GOD. Caves & stronghold, YES bring them back but nerf the secret torch room Mineshaft- BEST MAP by far. Nether- Scorvix yes bring back BUT- you need to make changes to Nuketown- Remove boosting to the unreachable roof. Same with the desert tree- Its impossible for human to get there, so if a human gets there by boost, they AUTOMATICALLY win- Because zombies just get bowed off. Either REMOVE these 2 OpWin areas, or just keep them and let us BOW SPAM them. (This includes 'Torch Abusing' on jungle, ill make a thread about it...)
I could probably finish the rest of the map by memory. Not block for block though, but it will be the same map.