Hello! I have been thinking of some ways for Survival could be improved, and I have a few ideas i'll like to share with you. 1. Shop improvements - At /warp shop, you can buy and sell pretty usual stuff like building blocks, diamonds and iron (which actually sells for more than it's worth!), food e.t.c. I think to improve it, we could add Bottle o' Enchantment, ($600 for 64) Books (Enchanted, like Silk touch, Unbreaking, and Aqua affinity, pretty much a whole section of books we could buy.), decorative blocks e.g. 2. XP Farms - They're aren't much ways of getting xp, so If anyone could add a big XP farm with a couple mob spawners that'd be fantastic. (And speaking of mobs why aren't any? Another way NOT to gain xp!) I know they're not legit ways in survival but it would make life a whole lot easier.
I'm sorry, but I don't like the idea of adding items like Bottle O' Enchanting to the server shop. It makes the item feel less special when you eventually unlock it from the village priest. I like the challenge of hunting for rare or unique items in the game. There is no sense of accomplishment for me if I am able to just buy the item from the shop without much effort. I also don't care to have the books in the shop either because I feel it makes things too easily accessible for players (I already don't like how Titans are flooding the market and world with OP equipment/weapons) and takes some excitement in enchanting. As for XP, players have already made some XP farms you can use. /warp paradox, /warp tinyxpfarm, /warp ravegrindermk2, & /warp blazefarm are several available right now you can warp to. Mobs spawn normally in the Nether and End world. Mobs in the overworld only spawn from monster spawners you find in dungeons, abandon mineshafts, or strongholds. ^u^;;;