We shouldn't take fall damage on parkour. If the server is laggy and you make a jump where you're gonna take fall damage, you won't have to wait it out. Plus, if we fall, we already failed the jump, so what's the point of dying? and the death menu gets a bit glitchy and annoying sometimes. Just /warp back to the beginning of the course you're on.
I disagree with this, there is no time where you would die from a jump and unless you are trying to hack/glitch or something. Also if you fell then it would take longer to get back up as you would have to wait 5 seconds to teleporting to spawn. Personally I don't know what you are on about and the more I think about it the more I think you are doing this for a different reason other than lag
The only reason I say this is because I have seen people fall with my own eyes and just appear back on the block they feel from but eventually die
Some of the later courses were designed with fall damage in mind. Taking this away isn't an issue but I'd still rather have it stay how it is.
Support they should just get a plug in as soon as you fall u get teleported back the parkour player was on.