Preface: Hi ya'll, here discussing survival. Been playing it this morning with Ares/Alex and it's making me realize some problems/hardness to it, I guess you could say. In this thread, I'm going to suggest/discuss 3 suggestions, Jobs/McMMO, more homes for titans and enabling /fly mode for titans. Suggestions: = Jobs/McMMO. = /Fly mode for Titans. = More homes for titans. Suggestion #1: Jobs/McMMO This jobs plugin allows you to set your own jobs and is an easy way of money overall. This works better with McMMO so that you can level up your stats, but I suggest putting a cap on it for certain skills. Some features of this is: Create your own custom jobs and choose what they get paid for and how much. - Meaning you can create your own jobs whether it is Mining, Hunting, Building ect. The more you do these jobs, obviously the more you'll be paid. An easy/fun way of making money. Leveling mechanic where higher level jobs will give higher incomes. Income earned = experience gained. - Meaning you get more experienced with the job [get more money] and your skill increases so you can earn more money every time you do a single job. Auto-save to protect against server crashes. - Good thing that it saves so when you log back on, your levels will be the same as you left. Admin commands work with online players. - What I think it means by this as you can choose through what jobs you want to do at what time. [LINK] I guess I don't really need to go over myself about Bukkit because everyone knows what it is and how handy it is. Suggestion #2: Titans should have /fly. In almost all other gamemodes they have /fly aswell and I find it fair that we have it in survival. Alongside if this gets accepted, there will be protections whilst PvPing, as the god-mode is already. If you're in fly mode you cannot PvP, your hit detection's won't know what do hit, just like whilst you're in God-Mode trying to PvP, it won't let you. Suggestion #3: Titans need more homes, on all the other servers, if I am correct, they're allowed to set 10 homes and on survival we're stuck with one. .-. I am suggesting that could possibly have 5-10 homes. Thanks for your viewing of this.
http://www.mineverse.com/threads/survival-its-time-for-a-change.53653/#post-545219 Ares said he wasn't going to support /fly, I've already asked him, he also wants /enchant to be removed. We have 5 warps, but I would still like more homes/warps too, support on that. No support for the McMMO because pvp is already horrible enough, you have maxed out diamond guys going up against people in starter armor. Other issues should be addressed first (Spawner auction problem, amount of nether stars/beacons, easy safezoning, etc) I like the job idea. More money for me MWHAHAHAAHAHA. @Ares_Xena
McMMO is not happening, if I'm correct. The jobs idea seems pretty neat. I Support on jobs. No Support on (/)fly.
I'd rather have hoppers be sorted out before any of this honestly. But to comment on your suggestions, the jobs plugin sounds interesting and may be worth the add. Survival will just turn into MobAura heaven if McMMO is added just like any other of the servers with it, and on top of it /fly is just too op; it's bad enough that there is /enchant.
No support on /fly and MCMMO as they would be VERY OP but I do support on the Jobs as I am poor and need money and the more homes as they would be extremely useful.
*cough* Kingdon Game-mode *cough* suggestion coming soon *cough* including jobs *cough* Could somebody give me some water..?
Actually, I know you don't want McMMO added, but if it was, I'd only want to see maybe Herbalism, Mining, Excavation and Acrobatics in there. And Jobs is an easy source of money.