Suggestions for OP Prison!

Discussion in 'Suggestions' started by YeOldSquiller, Jan 6, 2015.

  1. YeOldSquiller
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    YeOldSquiller Active Member

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    Fix the pvp, make to where you can run out but you cant run back in. So add walls or a place where you drop and add like a 3-5 second teleporting time. Another suggestion would to add donor mines. Like MVP would have /warp Mvp and it would be a mine for all the MVP ranks etc.
    Thank you for spending your time and reading this, please consider these.

    ~YeOldSquiller
     
  2. melgrath
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    melgrath Experienced Member

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    I tend to agree with you on the PVP aspect of OP Prison. The armor and gear in general there is enough that someone can run from the farthest edge back in with relative ease. On top of that, the /warp being instant there means that players are free to leave quickly.

    The second option with mines specific to ranks is tougher. While there may be some benefit early on compared to standard warps, the further you go down, the less the benefit. If you were to make the mines for donors too powerful, then there would be an almost "give-a-way" of the first 10 levels or so.

    So I would say I support your first idea, but would need to hear some suggestions on how the second part could be implemented in such a way that it is beneficial, without being overpowered.

    Cheers,
    Melgrath
     
  3. Majorminor15
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    Majorminor15 Experienced Member

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    First off, the first thing you mentioned is more commonly referred to as, "safezoning." It is a problem and I agree and support that it should be fixed. Second, donor mines would make it a little too P2W (Pay to win). I would say if they were to implement donor mines in, they should at least remove the sale multiplier.
     
  4. Dontchallengeme
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    Dontchallengeme Experienced Member

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    No support. Donor mines are too OP..
    & Swords already deal 1-3 hearts per hit, it's easy to keep people from running into sz,,,
     
  5. melgrath
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    melgrath Experienced Member

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    Thank you for reminding me of the sale multiplier. I had totally forgotten about that.
     
  6. Freckle
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    Freckle Experienced Member

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    :worm:
     
  7. YeOldSquiller
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    YeOldSquiller Active Member

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    Also we should agree on taking off/heal in OP Prison due to cheaters (Dontchallengeme)
     
  8. Rainbow Dash
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    Rainbow Dash Well-Known Member

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    We donated high prices for those we deserve it
     
  9. Rainbow Dash
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    Rainbow Dash Well-Known Member

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    I support the mine part of this suggestion but let the donor mines be the same but with just the people who but he ranks like if I'm on op prison I go to /warp d and theres to many people I can go to /warp d God and it would be the same but with the people who have the rank.
     
  10. GizzBots
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    GizzBots Well-Known Member

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    If you've played Prison, you'll know why you can run out of pvp. For this reason, it should stay the same. The Gamemode shouldn't differ from Prison too much otherwise it shouldn't be called OP 'Prison'.

    As for donor mines, no. This has been suggested before, and I'm pretty sure Cyp said himself that this would make normal mines essentially useless.

    No support.
     
  11. Tj
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    Tj Active Member

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    Support
     

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