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  • As you all know the Biggest worry in my mind atm is what is Mineverse Going to do about Donations?

    Discussion in 'Discussion' started by Camel ;), Jul 31, 2014.

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    1. Camel ;)
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      Camel ;) Experienced Member

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      As you all know EULA takes effect with in a few hours or so (12:31 My time ATM) So with that being said Im wondering what NoobCrew will know with the donations Im sure server hosting and money is not an issue because the fact he has over 50 gods on mineverse and I can't Imagine what he has made from the server but 50 gods = 5k He pays no taxes for server nor does he have to for profit so server hosting won't be a problem. But I leave you with the ELSA plan and what I think about it

      So if you haven't been following the Minecraft drama in the past few hours (or days), you might be interested to know that Mojang is currently in the works to shut down Minecraft servers that give perks to players who pay, whether these be donations or not. Players and server operators are not happy.

      As far as I currently know, and as the situation currently develops, Erik Broes (@_grum) on behalf of Mojang chatted up with server operators, namely MCPVP, Hypixel, and other ops to verbally serve them a cease and desist on their operations. I've been able to grab up a few snippets from Skype logs and from my friends [1].

      Erik Broes: doesn't matter at all, based on plugins or not, you cannot make money with Minecraft without our permission :)
      [...]
      Erik Broes: running servers is *NOT* A BUSINESS*
      Even threatening the presence of lawyers.

      Erik Broes: We'll ask nicely and then send really mean lawyers :)

      It doesn't take a Bitcoin sheep to understand that Mojang is trying to rid of the community that currently surrounds paid servers. The community which currently surrounds pay-to-win servers is no small speck.

      Erik Broes: It just made me sad someone spent $1200 on a server, he could have given 44 kids a copy of minecraft rather than paying again for pixels he already owned

      While spending $1,200 on a server is odd in the grand scheme of things to begin with, it isn't unheard of in the gaming world. Often, you don't find individuals who spend several thousand on a hobby, such as rocketry or rc airplanes peculiar. But that's just what Minecraft is, a hobby. One serves an individual's satisfaction; the other is straight up charity.

      When was the last time you donated $1,200 to charity?

      Unforeseen consequences

      While it is purely of Mojang's right to enforce their policies on their intellectual property, many players believe that this will have disastrous effects for the community.

      A significant player base of Minecraft revolves around large servers (500+ slots) that take huge amounts of resources to run. Server costs, custom development work on plugins reach in the several thousands of $ a month to maintain a server of this size. Each is like an individual startup. Hundreds of servers of this size exist as to date.

      Servers of this size usually operate on the model that users pay for game perks or in-game cosmetic items to receive appearance benefits. Models like these generally work well enough to support costs and provide a working salary for those who work full-time on the servers [2].

      The issue is that Mojang is officially on the stance that server operators can only receive donations, and that no incentive for these donations/benefits can be given.

      Eric Broes: donations are no problem, but only in that purest sense, you get *NOTHING* back for a donation

      Pure donations at the current time are an unsustainable solution for servers of these size. With nothing to be given in return, many users are given no incentive to donate. Similar to the events of a deflationary spiral, the majority of servers whose cost to maintain is higher than that of a vanilla server will inevitably shutdown.

      Development for multiplayer servers will have to rely on the goodness of developers to provide something other than the Vanilla servers that often many players get tired with.

      In the EULA, planned beforehand

      It's interesting that this clause has been in the the EULA (end user license agreement) since at least last December, however it had never been enforced until now. It is likely that Mojang had been waiting to make this move for a while, but did not have the nerve to do so.

      Updated: 11 December 2013 15:22

      MINECRAFT END USER LICENCE AGREEMENT

      [...]

      So the one major rule is that (unless we specifically agree it – such as in brand and asset usage guidelines) you must not:



        • give copies of our Game to anyone else;
        • make commercial use of anything we‘ve made;
        • try to make money from anything we‘ve made; or
        • let other people get access to anything we‘ve made in a way that is unfair or unreasonable.
      Hidden agenda?
      Currently it's very prominent that Mojang makes money off of Minecraft primarily through game purchases and merchandise licensing. It seems that this isn't enough. Mojang might be beginning to fancy the potential for "pay-to-win" servers, and is tightening down control of the current Minecraft ecosystem. However, much like Twitter has done in the past, it doesn't seem that voicing any complaints will help.

      Edit: One plausible theory proposed by altcognito on Hacker News is that Minecraft is trying to funnel users to their "rent-a-server model" business, Realms. Personally, this seems much more likely.

      Earlier today, there was a change.org petition against Mojang to modify the EULA in users' favor. It has since been removed.

      Mojang is making a dangerous play, one that may cripple the flourishing community indefinitely. It will be interesting how this plays out in the next couple of days.

      @Noobcrew

      If you have time I would Like your thoughts on this Issue.
       
      Last edited: Jul 31, 2014
    2. djryan
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      djryan Legendary Member Premium

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      Major facepalm, major.
      Im too lazy to explain, so some nice guys at mcsg did it.
      http://www.minecraftsurvivalgames.c...t-eula-and-how-it-affects-our-servers.113070/
      Now, quit making people panic lol.
       
    3. Camel ;)
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      Camel ;) Experienced Member

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    4. BlueL1ghtn1ng
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      BlueL1ghtn1ng Experienced Member

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      :0 btw dude noobcrew has a setting wherein he only gets alerts from mods
       
    5. djryan
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      djryan Legendary Member Premium

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      Lol, someone lock and archive plox. Thx.
       
    6. BlueL1ghtn1ng
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      BlueL1ghtn1ng Experienced Member

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      um camel one question, basically mojangs trying to scrape in more money right?
       
    7. djryan
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      djryan Legendary Member Premium

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      Read my post lol. Dont cause panic.
       
    8. fendodo
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      fendodo Guest

      The EULA is not likely to go through. Read about the petition
       
    9. UncleUrnesto
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      UncleUrnesto Boss Member

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      Alot of things will be different when I wake up :(.
       
    10. Camel ;)
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      Camel ;) Experienced Member

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      will do
       
    11. djryan
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      djryan Legendary Member Premium

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      Well, as your all too lazy to click a link, ill copy and paste it lol.
      (Note: take out the name mcsg and change it to mv)
      Hello Tributes,

      For those of you who didn’t know, Mojang changed its End User License Agreement (EULA) with the expressed intention of preventing Minecraft communities from making money on Minecraft. Some players have been proclaiming the end of days for Minecraft, claiming that by enforcing the changes in their EULA Mojang will force communities like ours to shut their doors forever. Responses from the community have been negative so far, from ranging from a polite change.org petiton that caused a DDoS Minecraft’s main servers for 24 hours, to funny #SaveMinecraft Campaign videos. However, cooler heads have prevailed, and we’re proud to say that Minecraft will live to play another day.

      Let’s make this clear: MCGamer will not be affected by the Mojang EULA changes.

      Let’s Allay Some Concerns.

      First of all, the EULA changes are a lot more complicated than, “You're not allowed to earn money with Minecraft”. The strict-and-literal interpretation of that quote is what is causing the most fear, but Mojang acknowledges that such interpretation is far from the truth. In fact, a more proper interpretation would be, “You’re not allowed to enforce pay-to-win, encourage ludicrous prices for items, or scam players for their money”. The idea of money and profit are at the center of the Mojang EULA change, but it is primarily geared towards stopping the immoral, unfair, and illegal practices for generating profits, rather than the legitimate practices a majority of communities abide by.

      To put this in perspective, we could be shut down for breaching the EULA if we did any of the following:
      Allowing users to pay $20 in order to start every game of MCSG with a Diamond sword, while everyone else has only fists.
      Enforcing Premium-only servers ingame, so regular players could not join them without paying for a Premium rank.
      Having Platinum rank cost $10,000, the price of a used car.
      Selling an item on our webstore which promises perks, then deliver nothing in return.
      Those seem like pretty extreme examples, but other communities did do such things. And as a result, the outrage that followed was enough to force Mojang to step in.

      There are a lot of grey areas, though, some of which players have been keen on pointing out as involving aspects of MCGamer. However, Mojang’s recent server monetization posts on their website have been more than helpful. Here are a few of the topics that people have brought to us, and Mojang’s official response:

      Premium Ranks:

      Can I sell ranks on my server?
      Yes. Ranks are allowed so long as any perks gained are cosmetic. Coloured names, prefixes, special hats etc. are fine.

      Priority Joining:

      Can I give paying users priority access to my server?
      Yes, but you cannot restrict gameplay elements to specific users.

      Pets:

      You are allowed to sell in-game items so long as they don’t affect gameplay?
      We don’t mind you selling items in game, but they must be purely cosmetic. Pets, hats, and particle effects are OK, but swords, invincibility potions, and man-eating pigs are not. We want all players to be presented with the same gameplay features, whether they decide to pay or not.

      /disguise and /fly commands:

      Can I charge for access to server commands?
      Yes, as long as their effects are purely cosmetic. Commands that affect gameplay, such as a command to fly, cannot be sold for hard currency.
      (MCGamer Note: Because flying only occurs in the Hub, which has no gameplay associated with it, it is considered purely cosmetic and thus allowed)
      So basically, we’re fine. But why would Mojang do this?

      Mojang has had a very complicated relationship with its subordinate communities.

      On the one hand, the Minecraft gaming communities have been very beneficial to the popularity of Minecraft as a whole. Player-made mods have created a wealth of content for players to use, and the communities that spawned thereafter ensured that Minecraft would have a massive, dedicated player base. On the other hand, those same mods and communities have also created an assortment of headaches for Mojang as well. A minority of communities have taken to some rather underhanded methods of making money, including pretending to be Mojang themselves. After players have been scammed out of their money with little to no consequence, Mojang’s reputation was taking some serious hits.

      Mojang has had the legal ability to change or enforce their EULA for quite some time, but they preferred to let things play out from their intervention. Since the beginning, Mojang has taken a laissez-faire approach to their growing community. However, as Minecraft grew and such illegitimate money-making with it, the headaches became too much for Mojang to bear. As such, they recently came out to take matters into their own hands.

      So what now for MCGamer Network?

      What needs to be done in response to this? Well, since the EULA changes did nothing to change us, we don’t need to change at all. However, those who are still wary of the future should pull out their calendars. Mojang will begin enforcing their EULA on August 1st, 2014. Want to read the rest of Mojang’s “Let’s Talk Server Monetization” posts?

      Read everything here: LINK 1, LINK 2.

      Want to find out more? BebopVox made the definitive video explaining everything here: LINK.
      xCaelex, Jasmine, NixGamez and 49 others like this.
       
    12. ScoFu13
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      ScoFu13 Retired Head-Mod

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      ELSA LOL... You mean EULA. silly goose.
       
    13. BlueL1ghtn1ng
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      BlueL1ghtn1ng Experienced Member

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      what mojangs doing=no more mc servers=Not much fun=Less players=Less money
      does my perspective seem sane?
       
    14. OnionOG
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      OnionOG Experienced Member

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    15. djryan
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      djryan Legendary Member Premium

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      See, you must be completely blind, read the post above you, lol.
       
    16. djryan
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      djryan Legendary Member Premium

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      No, as long as you bought it your good.
       
    17. Camel ;)
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      Camel ;) Experienced Member

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      Uh It says that [EDITED :P]
       
    18. OnionOG
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      OnionOG Experienced Member

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      The link you just provided says purchased perks must be cosmetic and not affect gameplay. Are the kits cosmetic would you say?
       
    19. ScoFu13
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      ScoFu13 Retired Head-Mod

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      Someone has been watching too much Frozen hahahahahaahahahaha :chicken:

      My sweet princess camel :p
       
    20. djryan
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      djryan Legendary Member Premium

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      No, but if you read the thingy there is a loophole, but i cant explain that, just read the eula.
       
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