OP PvP Longer pearl couldown for op pvp

Discussion in 'Suggestions' started by Capitaine_Morgan, Nov 17, 2019.

?

Make the pearl couldown longer?

  1. Yes

    2 vote(s)
    22.2%
  2. No

    7 vote(s)
    77.8%
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  1. Capitaine_Morgan
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    Capitaine_Morgan Active Member

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    The current pearl couldown is 5 seconds, which isn't bad but I feel like on a server where there is an unlimited supply of god apples and protection 5 diamond armor the pearl coulddown could be even higher. A lot of times people survive on half a heart because of a lucky pearl which makes fights last hours and hours on oppvp. It would also make running from a fight a lot harder which, I think everyone agree's, would be a good thing. Besides some people just pearl constantly in fights which makes it impossible to combo people. Comboing people is the reason I play op pvp, the gapple pvp aspect makes it so you can combo people long amounts of time. But lately all I see is people constantly pearling out of combos. I'd like it if we made the pearl couldown anywhere between 10 and 16 seconds. Let me hear your opinions!

    In short:
    Change pearlcouldown from 5 to 10-16 seconds to make it harder for people to run away, prevent fights from taking hours and making 10+ hit combo's possible.
     
  2. Grooties
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    Grooties Active Member

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    but what if people are just being stoopid and u don't feel like dying constantly
     
  3. TheRealSpearling
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    TheRealSpearling Active Member

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    I think it would be a huge problem if you'd change the pearl cooldown to more than 5 secs. Let's be honest here, you get 2v1d by people w/ sharp 40's and you dont wanna ruin your KDR (Since they added it to the entire server most likely) wouldn't you also try to escape w/ pearls? In my opinion there's a bigger problem than the pearl cooldown. Just think abt the kb30 sticks, haha.

    Long story short: I'm against it because pearls are here to escape, lol.
     
  4. rocs
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    rocs Active Member

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    31
    don't reduce the pearl cd but a good change would be changing the kit op cd back to 10 or 5 at least. i hate fighting for 30 minutes straight because of getting kit op every 2 mins.
     
  5. Gang
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    Gang Experienced Member

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    827
    no im agro af
     
  6. JustExposed
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    JustExposed Experienced Member

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    No support reasons stated
     
  7. NoodleToes
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    NoodleToes Experienced Member

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    IGN:
    NoodleToes
    Agree with @julito
    Neutral
     
  8. Mega_
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    Mega_ Legendary Member

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    2,911
    No support. They're needed when you're getting gangk'd because they keep losing in 1v1s. It usually takes me 30-45 seconds to break someone's set of I'm being agro so people using /kit op isn't really a problem for me. What makes my fights last ages is people getting out of combat for 1/2 a second to /pv an inv of armour.
     
  9. Porky
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    Porky Senior Moderator Senior Moderator Competition Team

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    7,285
    No support. I like playing agro (it’s “OP” pvp after all)
     
  10. Capitaine_Morgan
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    Capitaine_Morgan Active Member

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    close this thread no one supports my idea
     
  11. mattenphew
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    mattenphew Head Moderator Head Moderator Media Team Leader Competition Team Premium

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    Thread locked on request.
    If you disagree to this action, please report this post, and a moderator or administrator will reconsider it.

    Kind regards,
    The Staff
     
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