Infections is a GREAT game, roughly 30 players on at some points, but it is FULL of AFK players. Out of the 30 players on as I'm playing right now, 10 of them are afk. This is not a 'tactic' to get a levels it's just stupid. The point of entering a game like this is to play the game and not just stand there and get killed. Players going afk allows humans and zombies to get easy free kills, allowing everyone on the server to get free rofls, free xp, and it just takes out some of the fun. I think that players should be kicked after 10-15 minutes of being afk, this will make the people who go afk have to either play or keep logging back on, in which case I think a mod should just kick people who keep going afk. I KNOW THERE ARE OTHER SUGGESTIONS ABOUT THIS, JUST WANTED TO MAKE IT TO SHED MORE LIGHT ON IT
Support! Some humans win while they are inside the zombies because no one can attack them, and spawn killing basically makes the game a mess.
There's already a suggestion located here: https://www.mineverse.com/threads/afk-timer.149056/ We don't need 2 threads. Just leave your opinion on the thread that already exists.
Closing and archiving. As others have mentioned there is already a thread located here: https://www.mineverse.com/threads/afk-timer.149056/ We know you want to shed more light on the idea but we only need one thread for that to prevent them from stacking up.